On Fri, Nov 20, 2020 at 11:25:36AM +0100, Thomas Zimmermann wrote:
> If fbdev uses a shadow framebuffer, call the damage handler. Otherwise
> the update might not make it to the screen.
>
> v2:
> * mark virtual screen as dirty (Ville)
>
> Signed-off-by: Thomas Zimmermann <[email protected]>
> Fixes: 222ec45f4c69 ("drm/fb_helper: Support framebuffers in I/O memory")
> Cc: Thomas Zimmermann <[email protected]>
> Cc: Daniel Vetter <[email protected]>
> Cc: Sam Ravnborg <[email protected]>
> Cc: Maarten Lankhorst <[email protected]>
> Cc: Maxime Ripard <[email protected]>
> Cc: David Airlie <[email protected]>
> Cc: Daniel Vetter <[email protected]>
> Cc: Gerd Hoffmann <[email protected]>
> Cc: [email protected]
> Cc: [email protected]
Acked-by: Sam Ravnborg <[email protected]>
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