> Change the display resolution from 8bpp to 16 again, otherwise you'll
> probably get the chunky/planar pixel error and no client will be able to
> connect!

This, too, appears to make no difference.

> You can set the AllowLoopback registry entry to enable loopback
connections
> and thus display your own display inside the emulator in a hideous,
> recursive manner.

I will skip the fun house effect, thanks, and assume the thing works as
advertised.

>>
>> if (!SetThreadPriority(t->handle, nt_priority(PRIORITY_NORMAL)))
>>
>> within
>>
>> omni_thread::init_t::init_t(void)
>>
>> Has anyone resolved this?

> Does the PocketPC actually do proper threading with priorities (is it a
> WinCE platform?)?

Yes. PocketPC is an implementation of WinCE 3.0. Between 2.12 and 3.0, M$
changed the things around with threads to better support systems with
realtime requirements. Perhaps this is an artifact?

thx
rick
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