At 12:31 3/03/99 -0800, Jeff Sonstein wrote:

>I am working on some ideas about
>user persistence for VNet servers

Good-o Jeff. One little thing omitted is the rotation value. Without it you
would enter the world at the place you left but pointing north (or whatever
that direction is). It would be a minor pain if you had set up before
leaving last time so that you could return later in the right spot for a
performance, and find that you are pointing the wrong way... particularly
if the reason you left was because of a crash. Not a big problem but it
would make it just that much nicer.

By the way, having your last position kept would ease the load on the
server too because if a person crashed and re-entered they wouldn't have to
move to the place they wanted to be... they would be there already.... all
that movement avoided.

Do you want the server to keep the info normally (how I assumed you
intended it), or do you expect that the user has to do something to
specifically store the position? (The latter wouldn't be much help with
crashes.)

Cheers,

        - Miriam

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