Hi Matt,

> To work reliably, AmigaOS would need a font API capable of supporting,
> and drawing, Unicode fonts. I tried to strike up a discussion on support
[...]

> But stuff like alpha, beta, and the bullet mark are all in the latin1 codepage,
> which is what the Amiga uses, so as long as you're using a decent font (like
> a Microsoft TTF font set up as per my tutorial, or one of the very decent

I can find beta (�) as Alt-S, but I couldn't find alpha.

> Do you happen to know what the numeric value of these three entities
> are?

To quote the file which pointed me at these entities in the first
place...

<!-- Greek -->
<!ENTITY Alpha    CDATA "&#913;" -- greek capital letter alpha,  u+0391 -->
<!ENTITY Beta     CDATA "&#914;" -- greek capital letter beta,  u+0392 -->
<!ENTITY Gamma    CDATA "&#915;" -- greek capital letter gamma,  u+0393 ISOgrk3 -->
[...]

<!ENTITY alpha    CDATA "&#945;" -- greek small letter alpha, u+03B1 ISOgrk3 -->
<!ENTITY beta     CDATA "&#946;" -- greek small letter beta,  u+03B2 ISOgrk3 -->
<!ENTITY gamma    CDATA "&#947;" -- greek small letter gamma,  u+03B3 ISOgrk3 -->
[...]

<!-- General Punctuation -->
<!ENTITY bull     CDATA "&#8226;" -- bullet, =black small circle, u+2022 ISOpub  -->
<!-- bullet is NOT the same as bullet operator, u+2219 -->
<!ENTITY hellip   CDATA "&#8230;" -- horizontal ellipsis, =three dot leader, u+2026 
ISOpub  -->
<!ENTITY prime    CDATA "&#8242;" -- prime, =minutes, =feet, u+2032 ISOtech -->
<!ENTITY Prime    CDATA "&#8243;" -- double prime, =seconds, =inches, u+2033 ISOtech 
-->

[...] many more...

Cheers,

Ian
===
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