Dear Matt,

last July, you sent me an email with the lines below. I have now put my
Unicode implementation onto the
Aminet. It is called

            Ucode.lha

And it is on the Aminet in the directory

           Text / Show

The reason I need to distribute glyphs is that it is not possible to use
fonts to do Unicode on 68K Amigas, since
a font for Unicode would be 24 Megabytes, and very slow even on a PC running
at a gigaherz.

My method of showing glyphs allows arbitrary selections of glyphs to be
loaded into memory, while other less-used
ones can be quickly grabbed from disk. This seems to me to be the only way
to do Unicode on 68K Amigas. My
glyphs can be ocnverted to Amiga fonts if required, or Amiga fonts can be
grabbed into the glyphs.

I have only put a few thousand glyphs in  Ucode.lha, but I have will bring
out "glyph packs" to add to these. I have
already put the first glyph pack into the aminet, to make a compete set of
glyphs for Unicodes 0000 - FFFF except
for some of the CJK extension A. I have lots more glyphs ready to put up
soon.

I will soon bring out a Unicode-capable text editor and AmigaGuide viewer so
Ucode can actually do something.

Sorry it's taken me so long to reply.


                  Ken Shillito


----- Original Message -----
From: "Matt Sealey" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, July 14, 2001 1:05 AM
Subject: [voyager] Re: HTML Symbols



> You don't need to store a shitload of graphics to draw text to a screen
> if you have the vector information to store them and the ability to pick
> out arbitrary codepoints.
>
> I'm intrigued as to how you've implemented your system if you require
> that you send a bunch of glyphs to people.. can I have a copy so that
> I can see? :P
>


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