Sir,
  I know there is not support for super sampling but can i implement
in vtk edge shader as it has tracing.So instead of one ray, i can cast
more rays (say 4) for each pixel.So, if you have any idea for that you
can share with me.

Thanks
Puneet

>Hello,

There is no supersampling support in any mapper or in VTK.

The only thing I can thing of is to use vtkRenderLargeImage and render
the resulting
as a texture on a quad.

On Sun, Jun 21, 2009 at 4:29 AM, puneet agrawal<puneet0288 at gmail.com> wrote:
> Thanks for tha reply. But This I have already done.Now I want to do
> super sampling i.e instead of 1 ray/pixel n ray/pixel tp get better
> quality.
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