Sir, I know there is not support for super sampling but can i implement in vtk edge shader as it has tracing.So instead of one ray, i can cast more rays (say 4) for each pixel.So, if you have any idea for that you can share with me.
Thanks Puneet >Hello, There is no supersampling support in any mapper or in VTK. The only thing I can thing of is to use vtkRenderLargeImage and render the resulting as a texture on a quad. On Sun, Jun 21, 2009 at 4:29 AM, puneet agrawal<puneet0288 at gmail.com> wrote: > Thanks for tha reply. But This I have already done.Now I want to do > super sampling i.e instead of 1 ray/pixel n ray/pixel tp get better > quality. _______________________________________________ VtkEdge mailing list [email protected] http://public.kitware.com/cgi-bin/mailman/listinfo/vtkedge
