On 02/03/2015 01:06 AM, Chad Versace wrote:
On 01/22/2015 11:59 PM, Tapani Pälli wrote:
Patch fills attributes table suitable for Pepper API from
wcore_config_attrs passed by the application.

Signed-off-by: Tapani Pälli <tapani.pa...@intel.com>
---
  src/waffle/nacl/nacl_config.c | 30 ++++++++++++++++++++++++++++++
  src/waffle/nacl/nacl_config.h |  2 ++
  2 files changed, 32 insertions(+)

diff --git a/src/waffle/nacl/nacl_config.c b/src/waffle/nacl/nacl_config.c
index 27a75e1..d31bf97 100644
--- a/src/waffle/nacl/nacl_config.c
+++ b/src/waffle/nacl/nacl_config.c
@@ -50,6 +50,36 @@ nacl_config_choose(struct wcore_platform *wc_plat,
      if (self == NULL)
          return NULL;

+    // Currently only OpenGL ES 2.0 is supported.
+    if (attrs->context_api != WAFFLE_CONTEXT_OPENGL_ES2)
+        return NULL;

When config creation fails, Waffle needs to emit an error to tell
the user why. This check should look like this:

if (attrs->context_api != WAFFLE_CONTEXT_OPENGL_ES2) {
     wcore_errorf(WAFFLE_ERROR_UNSUPPORTED_ON_PLATFORM,
                  "CGL does not support debug contexts");
     return false;
}

will fix

+
+    unsigned attr = 0;
+
+#define PUSH_ATTRIB(a, val) \
+    if (val != WAFFLE_DONT_CARE) {\
+        self->attribs[attr++] = a; \
+        self->attribs[attr++] = val;\
+    }
+
+    PUSH_ATTRIB(PP_GRAPHICS3DATTRIB_ALPHA_SIZE,     attrs->alpha_size);
+    PUSH_ATTRIB(PP_GRAPHICS3DATTRIB_BLUE_SIZE,      attrs->blue_size);
+    PUSH_ATTRIB(PP_GRAPHICS3DATTRIB_GREEN_SIZE,     attrs->green_size);
+    PUSH_ATTRIB(PP_GRAPHICS3DATTRIB_RED_SIZE,       attrs->red_size);
+    PUSH_ATTRIB(PP_GRAPHICS3DATTRIB_DEPTH_SIZE,     attrs->depth_size);
+    PUSH_ATTRIB(PP_GRAPHICS3DATTRIB_STENCIL_SIZE,   attrs->stencil_size);
+    PUSH_ATTRIB(PP_GRAPHICS3DATTRIB_SAMPLES,        attrs->samples);
+    PUSH_ATTRIB(PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, attrs->sample_buffers);
+
+    // Note, we have to have at least 1x1 size initially so that initial
+    // context backing surface creation will succeed without errors. Later
+    // on it is resized by window creation/resize.
+    PUSH_ATTRIB(PP_GRAPHICS3DATTRIB_WIDTH,  1);
+    PUSH_ATTRIB(PP_GRAPHICS3DATTRIB_HEIGHT, 1);
+    PUSH_ATTRIB(PP_GRAPHICS3DATTRIB_NONE, 0);

Interesting. I didn't know that NaCl bound the render dimensions into the 
config.

Yep, it goes and creates a backing surface (fbo) immediatly and if width and height are not set, there's a (harmless but annoying) error on console about 0x0 size.

// Tapani
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