On 9/17/06, Christian Ohm <[EMAIL PROTECTED]> wrote:
Just saw this in the IRC logs (just what kage0 said, can anyone fill in the endings?) and wanted to record it here: okay. rpl's had 3 styles: 1. briefings, which were 2d straight-top-down screenshots of the actual warzone maps, with some stylish spectrograms to the side in a "gui" type thing, and a voice very similar to the "computer" from the various later star-treks giving you info like "inte the map would pan around on screen as it displayed different objectives (none of this used the 3d engine, mind you, only screenshots of the map with some colorful "dot and line" overlays showing enemy movements, objectives, etc) - think of descent: freesp 2. communications, always which displayed the symbol/logo of the faction talking to you - all symbols are animated. that's pretty much all you see during communications. 3. cutscenes - these are full motion "tell the story" videos - some show the transport escaping from a nuclear blast and almost being overtaken, etc. some are almost like historical documentaries, though with more of a "need to know basis" style to them for the cutscenes, think of anything from a westwood strategy, or starcraft, or something like that, but you never get to know any of the characters, because there really aren't any characters except for the factions as a whole, and they had much less of -- "Hawk, we're going to die." "Never say die... and certainly never say we." -- M*A*S*H _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
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