Is the bug in this code still present? Or can we remove the tmp int?

lib/ivis_common/bitimage.c:92:
        // Load the texture pages.
        for (i = 0; i < Header->NumTPages; i++) {
                int tmp;        /* Workaround for MacOS gcc 4.0.0 bug. */
                LoadTextureFile((char*)Header->TPageFiles[i],
                                &ImageFile->TexturePages[i],
                                &tmp);
                ImageFile->TPageIDs[i] = tmp;
        }

--Dennis

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