Is the bug in this code still present? Or can we remove the tmp int? lib/ivis_common/bitimage.c:92: // Load the texture pages. for (i = 0; i < Header->NumTPages; i++) { int tmp; /* Workaround for MacOS gcc 4.0.0 bug. */ LoadTextureFile((char*)Header->TPageFiles[i], &ImageFile->TexturePages[i], &tmp); ImageFile->TPageIDs[i] = tmp; }
--Dennis
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