Ari Johnson wrote:
Yes, the bug is still there.
On 12/8/06, Dennis Schridde <[EMAIL PROTECTED]> wrote:
Is the bug in this code still present? Or can we remove the tmp int?
lib/ivis_common/bitimage.c:92:
// Load the texture pages.
for (i = 0; i < Header->NumTPages; i++) {
int tmp; /* Workaround for MacOS gcc 4.0.0
bug. */
Just rename tmp to pageID. Then there's no problem with leaving it in
(for me, at least).
It's maybe even more readable, and the compiler will optimize it away
anyhow.
- Gerard
_______________________________________________
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev