Am Dienstag, 23. Januar 2007 23:05 schrieb Giel van Schijndel: > [EMAIL PROTECTED] schreef: > > On Tue, 23 Jan 2007 10:27:29 -0500 The Watermelon > > > > <[EMAIL PROTECTED]> wrote: > >> On 1/23/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: > >>> Am Montag, 22. Januar 2007 21:47 schrieb The Watermelon: > >>>> Couldnt separate them into smaller patches because the changes > >> > >> 'twisted' > >> > >>>> alot...sorry for the huge patch. > >>> > >>> This is the final patch? Or another work-in-progress patch? > >>> (I won't have time to review it the next weeks... Sorry.) > >> > >> This is the final patch,because I cant test the 1,2,3 without a > >> mod. > >> > >> I tested the rest of changes in one player skirmish with a 4 > >> player map and > >> a 8 player map,nothing usual it seems. > > > > Does this mean that patch is only for mp stuff, and campaign is not > > hurt by these changes? > > Both MP and SP (singleplayer) are affected by the patch (at least the > data of those is). As far as I understood it, for you to see any effect with this patch, you need to have a mod which provides additional units, weapons and so on... The default Warzone units all ignore the changes introduced by this patch. (At least that's how I understood Watermelon.)
--Dennis
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