I'd say we'd better use a more mature alternative, as Lua or Python. A little comparison:
Anglescript, call script function from C: http://www.angelcode.com/angelscript/sdk/docs/manual/pages/man_callscriptfunc.html Anglescript, call C function from script: no clear example found Python, call script function from C: http://docs.python.org/ext/pure-embedding.html Needs quite some code. (but the example is quite complete) Python, call C function from script: http://docs.python.org/ext/extending-with-embedding.html Really easy Lua, call script function from C: http://www.lua.org/manual/2.1/subsection3_7_6.html Clear Lua, call C function from script: http://www.lua.org/pil/26.1.html Clear Please judge for yourself, but Python has my preference, as I have quite a lot of experience with the language. - Gerard -----Original Message----- From: [EMAIL PROTECTED] on behalf of Kamaze Sent: Wed 21-2-2007 0:11 To: Development list Subject: [Warzone-dev] Evaluate AngelScript as an alternative to lua? Website: http://www.angelcode.com/angelscript/ Infos: http://www.angelcode.com/angelscript/features.asp I read a bit about it and played a bit around with it. It looks clean, fast, small and stable. And has a c/c++ syntax. Binding of functions and vars seems to be very easy. Maybe you/we should make a closer look to it :) - Kamaze _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
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