On 7/18/07, Martin Koller <[EMAIL PROTECTED]> wrote: > On Wednesday 18 July 2007, Per Inge Mathisen wrote: > > On 7/18/07, Martin Koller <[EMAIL PROTECTED]> wrote: > > > is there any interest in allowing to compile wz with a C++ compiler > > > > If you look at the coding style document (in the wiki), you'll see we > > require that patches remain C++ compatible. > > Interesting. I ask myself, what is the reasoning behind if you don't like to > use C++ ?
We like to keep our options open and support MSVC, which is a really C++ compiler with some token C support. > > No, you should not cast the value returned from malloc in C... > > "you should not" in the meaning of "in C it is not needed" or "this is against > our rules" ? > It would not hurt to still use a cast. Yes, it would. It is ugly, and if you change the type of the variable then you may have to update a ton of malloc casts. Void was introduced in C exactly for this reason. - Per _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev