On 8/2/07, Per Inge Mathisen <[EMAIL PROTECTED]> wrote:
>
> On 8/2/07, The Watermelon <[EMAIL PROTECTED]> wrote:
> > 1.the sscanf target buffer in texLoad in texture.c was never incremented
> by
> > 'j' per loop,so all the tiles will have the first tile's color.
>
> Oops.
>
> > 2.%hh is a C99 feature,so it's not guaranteed to work properly with C89
> > compiler.
>
> I would like to hear from the MSVC-users if this actually poses a
> problem for them first. It does have *some* C99 features.
>
>   - Per


I checked MSVC and it gave a stack overflow/corruption error on variable 'b'
in runtime check when doing sscanf with %hh.
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