On 8/2/07, Per Inge Mathisen <[EMAIL PROTECTED]> wrote: > > On 8/2/07, The Watermelon <[EMAIL PROTECTED]> wrote: > > 1.the sscanf target buffer in texLoad in texture.c was never incremented > by > > 'j' per loop,so all the tiles will have the first tile's color. > > Oops. > > > 2.%hh is a C99 feature,so it's not guaranteed to work properly with C89 > > compiler. > > I would like to hear from the MSVC-users if this actually poses a > problem for them first. It does have *some* C99 features. > > - Per
I checked MSVC and it gave a stack overflow/corruption error on variable 'b' in runtime check when doing sscanf with %hh.
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