My experience is that just committing something to trunk is the easiest and quickest way to test changes. Why not commit the entire patch this weekeind and have every developer run the game in a debugger and play a few games? I suppose we can catch all bugs in a few hours then. We can always revert if it does not work out. - Gerard
________________________________ Van: [EMAIL PROTECTED] namens Per Inge Mathisen Verzonden: di 18-12-2007 11:46 Aan: Development list Onderwerp: Re: [Warzone-dev] Stomping the new netcode into WZ On 12/18/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: > Ok... > This seems to be a very actively discussed topic, which is interesting to lots > of people it seems... > [/irony] Perhaps it was a mistake to make a separate branch for it, and we should instead commit it piece by piece into trunk? Then let people have a few days of pain^H^H^Hdiligent testing for each piece? - Per _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
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