On Wed, 27 Jan 2010 14:49:11 -0600, Zarel <zare...@gmail.com> wrote:
> On Wed, Jan 27, 2010 at 9:26 AM, Per Inge Mathisen
> <per.mathi...@gmail.com> wrote:
>> A while ago we disabled multi-turret because they had graphical
>> glitches that made them look horrible. Now they have been re-enabled
>> again, for only the stated reason that a lot of work was put into
>> fixing the multi-turret code. That is, however, not a valid reason for
>> adding anything, and nothing has been fixed in regards to the original
>> problem of multi-turrets looking horrible. After having tesed
>> multi-turret designs quite a bit, I am again proposing that we disable
>> multi-turrets before the 2.3 release. We should strive to make the
>> game look more polished and high quality, not less.
>>
>> Opinions?
> 
> Actually, the stated reason was that everyone wanted multi-turrets,
> and no one cared about how "bad" they looked. That I had just fixed
> the multi-turret code and balanced it so they were Dragon-only were
> just why I didn't want to re-enable them earlier.
> 
> We could have a forum poll, if you want. And maybe ask the Artwork
> forum for a better model.
> 
> -Zarel
> 
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Yes the forum poll would be the most democratic solution ;-)

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