Hello, In my effort to clean up the basic engine definitions, I would like remove the armour hit sides. This was added a while ago by Watermelon, and to my best knowledge it has never been used for anything useful or interesting, nor do players keep this in mind while playing or make use of it while micromanaging their units. It does, however, waste some memory for each game object, and we could get rid of some code complexity by removing this feature. So unless anyone complains, I will rip it out.
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