Am 19.02.2010 12:27, schrieb Zarel:
> I don't know, seems like too much tactics. Our movement code is
> horrible; making fine-grained control of units necessary would suck
> for everyone...
>
> OTOH, I'd prefer not to change the mod format that much, so I'd vote
> to keep everything the way it is (lots of fixes to movement code
> notwithstanding).
 >
 > -Zarel

I'm not talking necessarily about a fine graded single unit 
micromanagement, but more about a better group behaviour. World in 
Conflict is a very good example from my point of view.

It just has 2 possible formations, a straight line and a simple quad. If 
you move units, you can also set easily where to face, by simply holding 
the mose button and then drag into the direction where to look.

If you drag farther, the formation will be more loosely. It's somewhat 
simple and intuitive. Also a better group select would help a lot. Last 
but not least we still have _much_ potential using commanders.

Using this, you could at lleast take down some havy tanks when attacking 
intelligent with weaker units.

- Kamaze

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