I put the Quesoglc text renderer back in again in the Qt branch, and now text drawing should work as good as before on every platform. Possible other problems related to clobbering OpenGL states should be fixed as well. Can platform maintainers (or others) please update build files and check if there are any further remaining problems before we can merge the Qt branch? Thank you.
This does not mean that I have given up getting Qt to draw the text, just that we may need some more time to pull it off properly, and there is no need to make that delay merging the Qt branch, in my opinion. - Per _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev