#2661: Hosting when 2100 port is not able to receive hangs the game
---------------------------------+------------------------------------
  Reporter:  j0shdrunk0nwar      |             Owner:  Cyp
      Type:  bug                 |            Status:  new
  Priority:  normal              |         Milestone:  unspecified
 Component:  Engine: Networking  |           Version:  git/qt
  Keywords:                      |  Operating System:  GNU/Linux 32bit
Blocked By:                      |          Blocking:
---------------------------------+------------------------------------
 Had to press Ctrl+C to stop the game, as I couldn't click on back or
 anything else

 {{{
 AL lib: pulseaudio.c:612: Context did not connect: Connection refused
 error   |10:08:09: [readLobbyResponse] Error while connecting to the lobby
 server: Connection timed out
 Make sure port 2100 can receive incoming connections.
 error   |10:08:09: [socketAccept] accept failed for socket 0xb67eca0:
 Invalid argument
 warning |10:08:09: [mapLoad] tileset not loaded, using arizona (map
 preview?)
 error   |10:08:12: [readLobbyResponse] Error while connecting to the lobby
 server: Connection timed out
 Make sure port 2100 can receive incoming connections.
 error   |10:08:12: [socketAccept] accept failed for socket 0xb67eca0:
 Invalid argument
 error   |10:08:15: [readLobbyResponse] Error while connecting to the lobby
 server: Connection timed out
 Make sure port 2100 can receive incoming connections.
 error   |10:08:15: [socketAccept] accept failed for socket 0xb67eca0:
 Invalid argument
 error   |10:08:18: [readLobbyResponse] Error while connecting to the lobby
 server: Connection timed out
 Make sure port 2100 can receive incoming connections.
 error   |10:08:18: [socketAccept] accept failed for socket 0xb67eca0:
 Invalid argument
 error   |10:08:21: [readLobbyResponse] Error while connecting to the lobby
 server: Connection timed out
 Make sure port 2100 can receive incoming connections.
 error   |10:08:21: [socketAccept] accept failed for socket 0xb67eca0:
 Invalid argument
 error   |10:08:24: [readLobbyResponse] Error while connecting to the lobby
 server: Connection timed out
 Make sure port 2100 can receive incoming connections.
 ^C

 }}}

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2661>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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