#3067: sudden slowdowns while playing in linux, tested on more than 1 computer
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        Reporter:  manu.2ka8@…       |       Type:  bug
          Status:  new               |   Priority:  normal
       Milestone:  unspecified       |  Component:  other
         Version:  git/master        |   Keywords:
      Blocked By:                    |   Blocking:
Operating System:  All/Non-Specific  |
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 When playing on linux the game suddenly starts going slower for some time,
 then back to normal speed , then slow again, etc.
 I have tested it on more than one computer and I can't find any
 workaround, I have tested without sound, shadows, with small resolution
 and texture size, with QT and with SDL, with the master version and with
 the stable one (2.3.9), The problem seems to be related to the AI in some
 way, I have profiled two functions inside the game loop: gameStateUpdate()
 and renderLoop() by using wzGetTicks while playing in skirmish mode for 10
 minutes or so. I got this graph:
 http://dl.dropbox.com/u/23655700/nuevo/warzoneperf.jpg
 vertical axis is milliseconds, you can clearly see the abnormal
 performance drops.

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Ticket URL: <http://developer.wz2100.net/ticket/3067>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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