Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: a6017da6a838ba17630a629d6c3c8c4483c09ccc
https://github.com/Warzone2100/warzone2100/commit/a6017da6a838ba17630a629d6c3c8c4483c09ccc
Author: vlj <vljn....@gmail.com>
Date: 2016-11-06 (Sun, 06 Nov 2016)
Changed paths:
A data/base/shaders/gfx.frag
A data/base/shaders/gfx.vert
A data/base/shaders/rect.frag
A data/base/shaders/rect.vert
A data/base/shaders/texturedrect.frag
M lib/ivis_opengl/imdload.cpp
M lib/ivis_opengl/pieblitfunc.cpp
M lib/ivis_opengl/pieblitfunc.h
M lib/ivis_opengl/piefunc.cpp
M lib/ivis_opengl/piefunc.h
M lib/ivis_opengl/piestate.cpp
M lib/ivis_opengl/pietypes.h
M lib/ivis_opengl/screen.cpp
M lib/ivis_opengl/textdraw.cpp
M lib/sequence/sequence.cpp
M src/intdisplay.cpp
M src/intdisplay.h
M src/intimage.cpp
M src/intimage.h
M src/radar.cpp
M src/wrappers.cpp
Log Message:
-----------
Implement drawing shaders.
Signed-off-by: Per Inge Mathisen <per.mathi...@gmail.com>
Commit: 4e100ace24ff0714068df0d8d92802383e205e60
https://github.com/Warzone2100/warzone2100/commit/4e100ace24ff0714068df0d8d92802383e205e60
Author: Vincent Lejeune <vljn....@gmail.com>
Date: 2016-11-27 (Sun, 27 Nov 2016)
Changed paths:
M data/base/shaders/button.vert
M data/base/shaders/nolight.vert
M data/base/shaders/tcmask.vert
M lib/ivis_opengl/piedef.h
M lib/ivis_opengl/piedraw.cpp
M lib/ivis_opengl/piefunc.cpp
M lib/ivis_opengl/piefunc.h
M lib/ivis_opengl/piematrix.cpp
M lib/ivis_opengl/piematrix.h
M lib/ivis_opengl/piemode.cpp
M lib/ivis_opengl/piestate.cpp
M lib/ivis_opengl/piestate.h
M lib/sdl/main_sdl.cpp
M src/atmos.cpp
M src/atmos.h
M src/bucket3d.cpp
M src/bucket3d.h
M src/component.cpp
M src/component.h
M src/display.cpp
M src/display.h
M src/display3d.cpp
M src/display3d.h
M src/effects.cpp
M src/effects.h
M src/mapdisplay.cpp
M src/projectile.cpp
M src/projectile.h
Log Message:
-----------
Remove direct GL matrix manipulation calls.
Signed-off-by: Per Inge Mathisen <per.mathi...@gmail.com>
Commit: 46c662e432bf02d98f87aaf6adb0187f9d2bd50a
https://github.com/Warzone2100/warzone2100/commit/46c662e432bf02d98f87aaf6adb0187f9d2bd50a
Author: vlj <vljn....@gmail.com>
Date: 2016-11-27 (Sun, 27 Nov 2016)
Changed paths:
M data/base/shaders/tcmask.frag
M data/base/shaders/tcmask.vert
M lib/ivis_opengl/piedef.h
M lib/ivis_opengl/piedraw.cpp
M lib/ivis_opengl/piefunc.cpp
M lib/ivis_opengl/piestate.cpp
M lib/ivis_opengl/piestate.h
M lib/ivis_opengl/textdraw.cpp
M src/display3d.cpp
M src/qtscriptfuncs.cpp
M src/scriptfuncs.cpp
M src/terrain.cpp
Log Message:
-----------
Remove lighting and fog legacy functions
Signed-off-by: Per Inge Mathisen <per.mathi...@gmail.com>
Compare:
https://github.com/Warzone2100/warzone2100/compare/1ce7e09bab66...46c662e432bf
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