Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: a6017da6a838ba17630a629d6c3c8c4483c09ccc
      
https://github.com/Warzone2100/warzone2100/commit/a6017da6a838ba17630a629d6c3c8c4483c09ccc
  Author: vlj <vljn....@gmail.com>
  Date:   2016-11-06 (Sun, 06 Nov 2016)

  Changed paths:
    A data/base/shaders/gfx.frag
    A data/base/shaders/gfx.vert
    A data/base/shaders/rect.frag
    A data/base/shaders/rect.vert
    A data/base/shaders/texturedrect.frag
    M lib/ivis_opengl/imdload.cpp
    M lib/ivis_opengl/pieblitfunc.cpp
    M lib/ivis_opengl/pieblitfunc.h
    M lib/ivis_opengl/piefunc.cpp
    M lib/ivis_opengl/piefunc.h
    M lib/ivis_opengl/piestate.cpp
    M lib/ivis_opengl/pietypes.h
    M lib/ivis_opengl/screen.cpp
    M lib/ivis_opengl/textdraw.cpp
    M lib/sequence/sequence.cpp
    M src/intdisplay.cpp
    M src/intdisplay.h
    M src/intimage.cpp
    M src/intimage.h
    M src/radar.cpp
    M src/wrappers.cpp

  Log Message:
  -----------
  Implement drawing shaders.

Signed-off-by: Per Inge Mathisen <per.mathi...@gmail.com>


  Commit: 4e100ace24ff0714068df0d8d92802383e205e60
      
https://github.com/Warzone2100/warzone2100/commit/4e100ace24ff0714068df0d8d92802383e205e60
  Author: Vincent Lejeune <vljn....@gmail.com>
  Date:   2016-11-27 (Sun, 27 Nov 2016)

  Changed paths:
    M data/base/shaders/button.vert
    M data/base/shaders/nolight.vert
    M data/base/shaders/tcmask.vert
    M lib/ivis_opengl/piedef.h
    M lib/ivis_opengl/piedraw.cpp
    M lib/ivis_opengl/piefunc.cpp
    M lib/ivis_opengl/piefunc.h
    M lib/ivis_opengl/piematrix.cpp
    M lib/ivis_opengl/piematrix.h
    M lib/ivis_opengl/piemode.cpp
    M lib/ivis_opengl/piestate.cpp
    M lib/ivis_opengl/piestate.h
    M lib/sdl/main_sdl.cpp
    M src/atmos.cpp
    M src/atmos.h
    M src/bucket3d.cpp
    M src/bucket3d.h
    M src/component.cpp
    M src/component.h
    M src/display.cpp
    M src/display.h
    M src/display3d.cpp
    M src/display3d.h
    M src/effects.cpp
    M src/effects.h
    M src/mapdisplay.cpp
    M src/projectile.cpp
    M src/projectile.h

  Log Message:
  -----------
  Remove direct GL matrix manipulation calls.

Signed-off-by: Per Inge Mathisen <per.mathi...@gmail.com>


  Commit: 46c662e432bf02d98f87aaf6adb0187f9d2bd50a
      
https://github.com/Warzone2100/warzone2100/commit/46c662e432bf02d98f87aaf6adb0187f9d2bd50a
  Author: vlj <vljn....@gmail.com>
  Date:   2016-11-27 (Sun, 27 Nov 2016)

  Changed paths:
    M data/base/shaders/tcmask.frag
    M data/base/shaders/tcmask.vert
    M lib/ivis_opengl/piedef.h
    M lib/ivis_opengl/piedraw.cpp
    M lib/ivis_opengl/piefunc.cpp
    M lib/ivis_opengl/piestate.cpp
    M lib/ivis_opengl/piestate.h
    M lib/ivis_opengl/textdraw.cpp
    M src/display3d.cpp
    M src/qtscriptfuncs.cpp
    M src/scriptfuncs.cpp
    M src/terrain.cpp

  Log Message:
  -----------
  Remove lighting and fog legacy functions

Signed-off-by: Per Inge Mathisen <per.mathi...@gmail.com>


Compare: 
https://github.com/Warzone2100/warzone2100/compare/1ce7e09bab66...46c662e432bf
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