i think best way for wave is native mobile clients.

On Wed, May 29, 2013 at 1:43 PM, Thomas Wrobel <[email protected]> wrote:

> Would it be correct to say the steps towards multiple clients (both desktop
> and mobile) would be:
>
> 1. Separate out the server and client code we have atm. (hard/long job?)
> 2. Formalize a working protocol between the client and server.
> 3. Document this protocol nicely.
> 4. Implement this protocol into a library so it can be used easily by
> anyone making a client, also making updating those
> clients easier if the protocol changes. (just put in a newer version of the
> library).
> 5 (option) Ports of that library to a few languages.
> 6. Hopefully mobile and alternative clients appear using these libs.
> ?
>
> The first parts would need to be done by Apache, but possibly 4/5/6 can all
> be left to 3rd parties.
> -Thomas
>
> On 29 May 2013 10:37, Pratik Paranjape <[email protected]> wrote:
>
> > p.s. I was able to setup (server-to-server) federation long back, I
> think a
> > few months after Google IO10, it was not easy, but it had worked. Back
> then
> > there were quite a few guides available.
> >
> >
> > On Wed, May 29, 2013 at 1:50 PM, Pratik Paranjape <
> > [email protected]
> > > wrote:
> >
> > > Hello John,
> > >
> > > It was good to see the presentation, thank you for putting it out.
> > > Ambitious but tempting.
> > >
> > > I would like to comment and emphasize on couple of things others have
> > > rightly said before:
> > >
> > > 1) Federation as defined in Wave-protocol is collaboration among the
> > > servers of different organizations to exchange the wave/wavelets e.g.
> > Wave
> > > server under domain acmedotcom communicating with wave server under
> > > zuludotcom, in real time. This has always been an implemented feature
> of
> > > the wave code base and was one of the first features released by the
> > Google
> > > team. Protocol evolution was left open ended for changing requirements
> > > depending on adoption.
> > >
> > > If I understood correctly, you are using the word federation as in
> > > allowing different devices communicating with each other. This feature
> is
> > > really a byproduct of good server design. All communication WILL have
> to
> > go
> > > through server. As long as the server endpoints and data models are
> well
> > > defined, its possible for anyone to write a client and represent the
> > > fetched data in any desired format. In other words, Federation at its
> > > core : Any device can federate with any other, is actually adoption
> > > dependent and will not require special design for Wave. Encouraging
> > > development of host of such clients. possibly providing samples, can
> > > definitely be a point.
> > >
> > > 2) Even though there are several spots for serious improvements in wave
> > > code ( mostly because of the new technologies and current Browser
> > landscape
> > > especially atuned to a product like wave: new editors, reactive servers
> > > like node and play!, faster databases like mongo and redis), it will be
> > > unwise to throw away the code and start from scratch (Reference:
> > > Deprecating Java Code in slides ). Its not a small project by any
> > > consideration and as Michael pointed out, unless there is sudden inflow
> > of
> > > a number of developers, its not going to be easy to make big changes
> even
> > > for a commercial entity. Best way would be to put up issues one by one
> > and
> > > go through solving them (as the team is doing currently). Re-design and
> > new
> > > architecture, which is undeniably necessary, will have to evolve
> through
> > > this path.
> > >
> > > Hello Michael,
> > >
> > > 2)
> > >> The current codebase is largely a proof of concept.  It has some
> > >> potential, but I think most of us would agree that some time spent
> > >> re-architecting how we want things to work and morphing the code base
> > into
> > >> that (or rewriting it) would be in the projects best interests.  Again
> > if
> > >> we have a roadmap and people who feel strongly about working on those
> > >> areas, we can divide and concours.
> > >
> > >
> > >
> > > Thanks for acknowledging
> > > this
> > > .
> > > Coming from someone who has been involved with Wave since very early,
> it
> > > makes the point official. It will indeed first step to prepare a road
> map
> > > and get agreement on a list of necessary changes. I had posted a list
> in
> > > one of the earlier messages.
> > > Of course as Upayavira has pointed out, everything of it will depend on
> > > the developer interest, which is not up to the same level as proposed
> > > changes at this moment.
> > >
> > > Wishing best for Wave.
> > >
> > > Pratik Paranjape
> > >
> > >
> > > On Wed, May 29, 2013 at 9:10 AM, John Blossom <[email protected]>
> > wrote:
> > >
> > >> Dave,
> > >>
> > >> Thanks, I think that we're on the same page. No doubt that Wave
> > federation
> > >> holds out tremendous promise. Hopefully the Apache community can move
> > >> towards deciding how they'd like to progress towards more advanced
> > goals.
> > >> I
> > >> welcome any and all suggestions to that end.
> > >>
> > >> Best,
> > >> John
> > >> On May 28, 2013 11:08 PM, "Dave" <[email protected]> wrote:
> > >>
> > >> > John,
> > >> >
> > >> > Sorry, I wasn't trying to say that wiab provides the mobile client
> > that
> > >> > you are looking for, just that the wave federation concepts and
> their
> > >> > implementation in the wiab server are likely to be a good fit for
> your
> > >> > usecases. You suggested that the federation paradigms needed a
> > complete
> > >> > re-think for a "mobile-first world", and my understanding is that
> this
> > >> > isn't the case.
> > >> >
> > >> > So while federation and the "server" component sound like a
> reasonable
> > >> > fit, the mobile _client_  (supporting off-line access etc.) doesn't
> > >> exist
> > >> > yet.
> > >> >
> > >> > Over the years there have been a few discussions about formalising
> the
> > >> > client/server protocols within wiab - but so far there hasn't been
> the
> > >> > manpower to implement it.
> > >> >
> > >> >
> > >> > Dave
> > >> >
> > >> >
> > >> > On 29/05/13 03:30, John Blossom wrote:
> > >> >
> > >> >> Dave,
> > >> >>
> > >> >> I think that you've captured much of both the paradigm and the
> > paradox.
> > >> >> Wave could - and should - be able to do these things, but in the
> > >> existing
> > >> >> kit you really cannot do it for many of these points, and where it
> > >> does do
> > >> >> it one cannot say that the mobile-Web interface is elegant. In none
> > of
> > >> the
> > >> >> cases, AFAIK, does it deal with the case of people initiating new
> > Waves
> > >> >> offline on a mobile device and adding in applets or shifting to
> > >> different
> > >> >> UIs for the same wave. Also not covered in the mobile client is the
> > >> >> potential for peer-to-peer mobile Wave communication. This will be
> of
> > >> >> particular importance to "next billion online people" markets. I
> > agree
> > >> >> that
> > >> >> with connectivity, the client may communicate to a primary server
> for
> > >> >> further downstream federation for specific waves (other servers for
> > >> other
> > >> >> waves, if done properly, if there is not node-to-node credentials,
> as
> > >> in
> > >> >> company X only wants to communicate with mobile clients directly).
> > The
> > >> >> email analogy is certainly clear, but Wave federation and
> > client-server
> > >> >> functions need to focus first on getting waves to support multiple
> > Wave
> > >> >> UIs, so that there will be compelling reasons to build out
> federation
> > >> for
> > >> >> email support, via presentation layer adapters.
> > >> >>
> > >> >> So if the client/server break is/can be formalised in code, then we
> > can
> > >> >> move towards a mobile-capable HTML5/JS client which is efficient,
> > >> robust,
> > >> >> supports multiple UIs on top of the same data sets, and which can
> > have
> > >> >> offline, server-like functions which can enable peer-to-peer
> > >> federation.
> > >> >>
> > >> >> I may not be completely up to speed on the current architecture's
> > >> status,
> > >> >> but so far the responses that I am receiving seem to confirm where
> > the
> > >> >> architecture needs to adapt to modern requirements and performance
> > >> >> expectations. Hopefully we can all work together to address the
> huge
> > >> >> opportunities that those requirements present.
> > >> >>
> > >> >> Thanks,
> > >> >>
> > >> >> John
> > >> >>
> > >> >> On Tue, May 28, 2013 at 9:54 PM, Dave <[email protected]> wrote:
> > >> >>
> > >> >>  John,
> > >> >>>
> > >> >>> I'm not a committer, but I have some familiarity with the wave
> > stack.
> > >> >>>
> > >> >>>
> > >> >>> On 29/05/13 01:23, John Blossom wrote:
> > >> >>>
> > >> >>>  People need their waves to live on their mobile devices, not just
> > on
> > >> >>>> cloud Web servers. After all, email provides local mobile offline
> > >> >>>> capabilities.
> > >> >>>>
> > >> >>>>  I think you might not be 100% up to speed with some of the Wave
> > >> >>> architecture. In an email world, people have mobile off-line
> access,
> > >> but
> > >> >>> they still use email servers.  The email server often has the
> > >> definitive
> > >> >>> copy of their email [i.e. imap], and mobile just retains a cached
> > >> copy.
> > >> >>> In
> > >> >>> a mobile world, you still need a permanent server address to
> deliver
> > >> mail
> > >> >>> to, or send it through.
> > >> >>>
> > >> >>> This is the same with wave:
> > >> >>>
> > >> >>> client <---c---> server <---f---> server <---c---> client
> > >> >>>
> > >> >>> The federation protocol [f] sits between the two servers, and to
> > >> support
> > >> >>> mobile clients you would expect those clients to:
> > >> >>>   - maintain cached waves
> > >> >>>   - allow off-line access to those waves
> > >> >>>   - allow off-line changes to those waves
> > >> >>>   - propagate changes in real-time where possible
> > >> >>>
> > >> >>> In theory a wave server can support different clients.
> Unfortunately
> > >> in
> > >> >>> the current wiab codebase, there is only one client - which is the
> > >> >>> bundled
> > >> >>> web-client. The current code base does sort-of have the logical
> > >> >>> client/server separation as outlined above (though some code is
> > shared
> > >> >>> between the server and the client), but there isn't a formally
> > defined
> > >> >>> client protocol [c], or separation of the web-client.
> > >> >>>
> > >> >>> So in a broad sense, to support mobile one would need to:
> > >> >>>   - formalise the client-server protocol [c]
> > >> >>>   - implement that in WIAB (ideally allowing Server and web-client
> > to
> > >> be
> > >> >>> deployed separately)
> > >> >>>   - implement your mobile clients.
> > >> >>>
> > >> >>> Any mobile client would still communicate through a server (as
> email
> > >> does
> > >> >>> today) allowing (among other things) third parties to interact
> with
> > >> waves
> > >> >>> whilst _I_ am offline.
> > >> >>>
> > >> >>>
> > >> >>>   So if you are considering the possibility of a mobile-first
> world,
> > >> you
> > >> >>>
> > >> >>>> really do need to
> > >> >>>> rethink existing Wave federation paradigms seriously.
> > >> >>>>
> > >> >>>>  There may be some corner cases which would need tweaking, but my
> > >> >>> understanding is that the core wave federation paradigms /
> protocol
> > >> (and
> > >> >>> the wiab federation implementation) suit mobile very well. They
> were
> > >> >>> explicitly designed to support real-time when online, and
> > disconnected
> > >> >>> access when offline.
> > >> >>>
> > >> >>> Someone please correct anything I've got wrong!
> > >> >>>
> > >> >>> Dave
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >
> > >>
> > >
> > >
> >
>



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