mccrocai wrote:

That's not true.
DPI is not only used by font size, but also by image size and ther
things....

You don't want you 300DPI screen display *tiny tiny font*, will you?

By designing the protocol *DPI aware*, and force the application deal
with the DPI natively, we get better user experience.

I think I didn't explain the problem right. I agree that it would be nice if programs were DPI-aware.

The problem is that the idiots doing both X and windows built in DPI-awareness to only *PART* of the graphics api. Font sizes were chosen in "points". EVERY OTHER GRAPHIC was measured in pixels.

A graphics api where everything is measured in points (ie paying attention to the DPI) would make sense. One where everything is measured in pixels would also make sense. But this combination is a stupid idea and we are paying for it today with the inability to scale graphics.
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