From: Ander Conselvan de Oliveira <ander.conselvan.de.olive...@intel.com>
Due to a copy and paste error, the pointer to the vertex shader source was NULL and the program failed to link. --- src/gl-renderer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gl-renderer.c b/src/gl-renderer.c index 7a535c7..4942ccd 100644 --- a/src/gl-renderer.c +++ b/src/gl-renderer.c @@ -1753,7 +1753,7 @@ compile_shaders(struct weston_compositor *ec) gr->texture_shader_y_u_v.fragment_source = texture_fragment_shader_y_u_v; - gr->texture_shader_y_u_v.vertex_source = vertex_shader; + gr->texture_shader_y_xuxv.vertex_source = vertex_shader; gr->texture_shader_y_xuxv.fragment_source = texture_fragment_shader_y_xuxv; -- 1.7.9.5 _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel