Let's make the title more catchy, so that people who care about fbdev
would notice.


On Tue, 22 Jan 2019 10:17:32 +0200
Pekka Paalanen <ppaala...@gmail.com> wrote:

> On Mon, 21 Jan 2019 20:30:52 -0500
> nerdopolis <bluescreen_aven...@verizon.net> wrote:
> 
> > On Friday, January 18, 2019 5:20:40 PM EST Derek Foreman wrote:  
> > > Also, I'd like to float the idea of removing the fbdev backend for this
> > > release (or the next).  The bulk of the interesting features target the
> > > drm backend, and it feels like fbdev can sometimes be a bit of a pain to
> > > update when changes are required elsewhere.  Any strong opinions either 
> > > way?  
> 
> > I feel like the fbdev backend is a good fallback still. Maybe not for 
> > Virtual
> > Box anymore, since there is now a driver for it in Mainline (I haven't 
> > tested
> > it personally though) ...Currently the Framebuffer backend is the only way 
> > to
> > get Weston working on some obscure hardware such as UDL/DisplayLink2 
> > devices.  
> 
> Hi,
> 
> do you actually have a use case for that? It's ok if you do, we can
> keep it around for some more, but the simple fact that some hardware
> exists that does not have a working DRM driver is not enough. There
> should be users too.
> 
> The fbdev-backend certainly has its shortcomings, and I don't mean just
> the lack of multi-output or monitor hotplug or GPU acceleration or
> tearing or timings based on nothing but timers; I recall VT-switching
> being broken for years now, and it doesn't (cannot?) use logind to open
> the FB devices. Did I forget some?
> 
> 
> Thanks,
> pq

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