Let's make the title more catchy, so that people who care about fbdev would notice.
On Tue, 22 Jan 2019 10:17:32 +0200 Pekka Paalanen <ppaala...@gmail.com> wrote: > On Mon, 21 Jan 2019 20:30:52 -0500 > nerdopolis <bluescreen_aven...@verizon.net> wrote: > > > On Friday, January 18, 2019 5:20:40 PM EST Derek Foreman wrote: > > > Also, I'd like to float the idea of removing the fbdev backend for this > > > release (or the next). The bulk of the interesting features target the > > > drm backend, and it feels like fbdev can sometimes be a bit of a pain to > > > update when changes are required elsewhere. Any strong opinions either > > > way? > > > I feel like the fbdev backend is a good fallback still. Maybe not for > > Virtual > > Box anymore, since there is now a driver for it in Mainline (I haven't > > tested > > it personally though) ...Currently the Framebuffer backend is the only way > > to > > get Weston working on some obscure hardware such as UDL/DisplayLink2 > > devices. > > Hi, > > do you actually have a use case for that? It's ok if you do, we can > keep it around for some more, but the simple fact that some hardware > exists that does not have a working DRM driver is not enough. There > should be users too. > > The fbdev-backend certainly has its shortcomings, and I don't mean just > the lack of multi-output or monitor hotplug or GPU acceleration or > tearing or timings based on nothing but timers; I recall VT-switching > being broken for years now, and it doesn't (cannot?) use logind to open > the FB devices. Did I forget some? > > > Thanks, > pq
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