Oops, forgot we already had is_tablet defined -- I think we should change layout.html as you have done below.
Anthony On Wednesday, April 4, 2012 7:18:28 PM UTC-4, naveed wrote: > > I worked around it using this: > > {{is_mobile=request.user_agent().is_mobile and not > request.user_agent().is_tablet}} > > in layout.html > > Naveed > > *From:* Anthony <abasta...@gmail.com> > *Sent:* Tuesday, April 03, 2012 08.45 > *To:* web2py@googlegroups.com > *Subject:* Re: [web2py] Prevent mobile rendering on iPad/Tablets > > >> Any future development really needs to be flexible in this regard: >> iPads are not iPhones (and likewise for other device families). OTOH, iPads >> are not desktops either: they have a touch interface. A good responsive >> design framework should handle this properly, and not as a hack. >> > > Note, Skeleton does actually retain the desktop layout on iPads (and any > device at least 768 CSS pixels wide) -- it doesn't drop to the > single-column layout until the device falls below 768px (Bootstrap does the > same). So, it's probably not necessary to edit the skeleton.css file to > accommodate iPads. > > On the other hand, the mobile menu could use improvement. > request.user_agent().is_mobile is True even for tablets like the iPad, but > we don't necessarily want the mobile menu on tablets. It would be helpful > if request.user_agent() included additional attributes, such as is_tablet > (or maybe some basic size categories, like small, medium, large). > Server-side user agent parsing can get tricky, though, so ultimately it's > probably best to handle as much of the responsive stuff on the client side > (via CSS media queries and JS) as possible. Another approach with the menu > would be to include both the desktop and the mobile menus in the HTML, each > with its own class. Then use CSS media queries to selectively show one and > hide the other depending on the screen size. > > Anthony >