Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 12ca75b0e5334bb7091ebc366c5ea65436a7f3a4
https://github.com/WebKit/WebKit/commit/12ca75b0e5334bb7091ebc366c5ea65436a7f3a4
Author: Mike Wyrzykowski <[email protected]>
Date: 2026-09-24 (Thu, 24 Sep 2026)
Changed paths:
A LayoutTests/fast/webgpu/discard-then-loops-nan-expected.txt
A LayoutTests/fast/webgpu/discard-then-loops-nan.html
M LayoutTests/platform/mac-wk2/TestExpectations
M Source/WebGPU/WGSL/Metal/MetalFunctionWriter.cpp
Log Message:
-----------
WebGPU shader emits NaN when it should discard
https://bugs.webkit.org/show_bug.cgi?id=324521
rdar://187997601
Reviewed by Dan Glastonbury and Tadeu Zagallo.
Using volatile uint in the forward progress workaround causes the frontend
to generate incorrect IR. Replace it with a non-volatile uint and __asm volatile
instead.
Test: fast/webgpu/discard-then-loops-nan.html
* LayoutTests/fast/webgpu/discard-then-loops-nan-expected.txt: Added.
* LayoutTests/fast/webgpu/discard-then-loops-nan.html: Added.
* Source/WebGPU/WGSL/Metal/MetalFunctionWriter.cpp:
(WGSL::Metal::FunctionDefinitionWriter::visit):
Canonical link: https://commits.webkit.org/321870@main
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