On Wed, Feb 13, 2013 at 11:27 PM, <noam.rosent...@nokia.com> wrote: > Why wasn't a ref-test a better solution in this particular case? > > Because gaussian blurs on the GPU are not accurate, and look slightly > different on different GPUs, but usually "close enough". > We need a way to measure "close enough" for features where all you can get > is "close enough"! Ref-tests and pixel-tests are way to rigid for that, and > require constant rebaselines and headaches. >
There is _NO_ gaussian blur in that patch. Benjamin
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