> On Aug 29, 2017, at 12:46 PM, Geoffrey Garen <gga...@apple.com> wrote: > >> This isn’t the scenario I find myself in most often. A much more common >> scenario is working on a change; touch one or two files, and then compile >> and test/debug. Rinse and repeat. > > We’ve already tested this case. The worst case slowdown, if you touch a small > file that's in the same bundle as the biggest .cpp file in the project, is 6s > => 7s (20%). > > Geoff
I see larger than ~6 second build times with this scenario, not measure scientifically, but I would approximate it more around 20 - 30 seconds. Do you expect the 20% to scale linearly? In a completely other direction, what does this mean for use of Xcode? Can we still build from Xcode? Debug? - Sam
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