> On Aug 29, 2017, at 12:46 PM, Geoffrey Garen <gga...@apple.com> wrote:
> 
>> This isn’t the scenario I find myself in most often.  A much more common 
>> scenario is working on a change; touch one or two files, and then compile 
>> and test/debug.  Rinse and repeat.
> 
> We’ve already tested this case. The worst case slowdown, if you touch a small 
> file that's in the same bundle as the biggest .cpp file in the project, is 6s 
> => 7s (20%).
> 
> Geoff

I see larger than ~6 second build times with this scenario, not measure 
scientifically, but I would approximate it more around 20 - 30 seconds. Do you 
expect the 20% to scale linearly?


In a completely other direction, what does this mean for use of Xcode? Can we 
still build from Xcode? Debug?

- Sam

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