> On Aug 29, 2017, at 5:54 PM, Sam Weinig <wei...@apple.com> wrote:
> 
> 
> 
>> On Aug 29, 2017, at 12:46 PM, Geoffrey Garen <gga...@apple.com 
>> <mailto:gga...@apple.com>> wrote:
>> 
>>> This isn’t the scenario I find myself in most often.  A much more common 
>>> scenario is working on a change; touch one or two files, and then compile 
>>> and test/debug.  Rinse and repeat.
>> 
>> We’ve already tested this case. The worst case slowdown, if you touch a 
>> small file that's in the same bundle as the biggest .cpp file in the 
>> project, is 6s => 7s (20%).
>> 
>> Geoff
> 
> I see larger than ~6 second build times with this scenario, not measure 
> scientifically, but I would approximate it more around 20 - 30 seconds. Do 
> you expect the 20% to scale linearly?

Is that just compile time or total build time including build system overhead? 
I found that for single-file builds the compile step is less than half the 
total time.


> 
> 
> In a completely other direction, what does this mean for use of Xcode? Can we 
> still build from Xcode? Debug?
> 
> - Sam
> 
> _______________________________________________
> webkit-dev mailing list
> webkit-dev@lists.webkit.org
> https://lists.webkit.org/mailman/listinfo/webkit-dev

_______________________________________________
webkit-dev mailing list
webkit-dev@lists.webkit.org
https://lists.webkit.org/mailman/listinfo/webkit-dev

Reply via email to