I've updated the project (this is ONLY the xcode project file.)
http://www.klinksoftware.com/download/JSC_Xcode.zip
This new version turns off the things that aren't necessary in the target, and
reduces the static library from 190M to 4M, which is quite an improvement. I
have no ideal why debug symbols are so large in this code.
NOTE to WebKit folks:
This change, I don't know if it's my problem or something you need to update,
but it stops iOS compiles:
9) In functional.h, change both occurences of:
#if PLATFORM(MAC) && COMPILER_SUPPORTS(BLOCKS)
to:
#if PLATFORM(MAC) && COMPILER_SUPPORTS(BLOCKS) && !PLATFORM(IOS)
And if this could get included in the Xcode project for JSC, it would be doing
a lot of us a great favor. I've already got a couple emails about this and the
win32 compile, so obviously there's a lot of people trying to compile this
stuff and failing, and I don't blame them, it's a bit of a herculean effort!
That said, thanks to everybody involved for this great script engine. Once you
get it, it's fast, easy to integrate, and cross platform!
[>] Brian
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