Hi chinmaya sn WebGL currently only works with accelerated-compositing disabled (we still haven't connected the two together; hope to do that next week), and webkit needs to be built with --3d-canvas. Ensuring those two steps worked on my machine. Cheers, No'am
________________________________ From: [email protected] [mailto:[email protected]] On Behalf Of ext Chinmaya Sn Sent: Thursday, March 11, 2010 1:19 PM To: [email protected] Subject: [webkit-qt] QT WebGL Nightly Hi, I tried WebKit nightly to test out QT+WebGL, I don't seems to get it to work. I changed code in couple of place (qwebsettings.cpp and Platform.h) just to ensure webgl and accelerated composting were enabled. Still no luck. For some reason, when paint happens on HTMLCanvasElement, either 2dcontext->paintingDisabled() is true or m_context->is3d() is false. So everything except 3d canvas get painted in the page. And any insight into whats happening? Has anyone got Qt+WebGL to run? Any suggestion to get it to work? Thank you -- chinmaya sn
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