On Friday, January 04, 2013 09:28:03 AM Harisha Navilarekallu wrote: > Hi, > > Does WebGL works with QtWebKit (WebKit1) on Qt5.0 EGLFS plugin? > When I tried with : > QtTestBrowser -graphicsbased -gl-viewport -webgl <WEBPAGE> > OR > QtTestBrowser -graphicsbased -gl-viewport -tiled-backing-store > -viewport-update-mode BoundingRect -webgl <WEBPAGE> > > Both didnt work. It returns error with No-Context. > > In WebGLRenderingContext.cpp, the condition : > if (!context || !context->makeContextCurrent()) > is always true and hence returns null pointer. > > The context is false as surface is not allocated in " > GraphicsContext3DPrivate::GraphicsContext3DPrivate" > > > Since I dont understand much of the architecture, i am not sure if, I am > doing right thing. > > Can any body give some insight?
WebGL requires an implementation of WebCore's GraphicsSurface, which is platform specific. In the Qt port, GraphicsSurface is currently only implemented for X-Windows, Mac OS X and Windows. Contributions to new platforms/windowing systems are welcome :) Simon _______________________________________________ webkit-qt mailing list [email protected] http://lists.webkit.org/mailman/listinfo/webkit-qt
