Hi, I'm now developing with the latest and greatest Weblocks from the development branch.
Pretty soon I ended up looking at the Weblocks error page and really liked the htmlized backtrace. That's very nice. Btw, there are situations in which I would like to get at the sldb to have live frame interaction, so I can inspect variables and change them on the fly. Grepping the sources, I succesfully bypassed the Weblocks error catching code by setting the WEBLOCKS:*CATCH-ERRORS-P* variable to NIL. But now I'm not able to bypass the Hunchentoot error handling code. So, I searched in this list for receipes to do that and found bad news in this post: http://article.gmane.org/gmane.lisp.web.weblocks/3519 So, is there a workraound for Hunchentoot 1.0 to bypass the error handling and get at the sldb buffer? Thanks in advance, Andrea. -- Reclama i tuoi diritti digitali, elimina il DRM. Approfondisci su http://www.no1984.org Reclaim your digital rights, eliminate DRM. Learn more at http://www.defectivebydesign.org/what_is_drm --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "weblocks" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/weblocks?hl=en -~----------~----~----~----~------~----~------~--~---
