Moved the script to after the body tag.  Still nothing.  This in the logs
..

Feb  5 15:00:14 weather weewx[4242]: manager: Added record 2018-02-05
15:00:00 GMT (1517842800) to database 'weewx.sdb'
Feb  5 15:00:14 weather weewx[4242]: manager: Added record 2018-02-05
15:00:00 GMT (1517842800) to daily summary in 'weewx.sdb'
Feb  5 15:00:18 weather weewx[4242]: cheetahgenerator: Generated 14 files
for report StandardReport in 4.00 seconds
Feb  5 15:00:24 weather weewx[4242]: imagegenerator: Generated 36 images
for StandardReport in 5.43 seconds
Feb  5 15:00:24 weather weewx[4242]: copygenerator: copied 0 files to
/home/weewx/public_html
Feb  5 15:00:32 weather weewx[4242]: cheetahgenerator: Generated 12 files
for report forecast in 8.53 seconds
Feb  5 15:00:32 weather weewx[4242]: copygenerator: copied 0 files to
/home/weewx/public_html/forecast


On 5 February 2018 at 14:58, mwall <mw...@users.sourceforge.net> wrote:

>
>
> On Monday, February 5, 2018 at 9:47:45 AM UTC-5, Cycle London wrote:
>>
>> Done, but still nothing on the landing page.
>>
>> #include "../forecast/forecast_strip.inc"
>>
>> <script>
>> populate_strip('wu_strip', 'WU');
>> </script>
>>
>>
>
> try putting the <script>...</script> block after the closing </body> but
> before the closing </html>
>
>
>
>> Is there some issue with the fact that the include file is in
>> /home/weewx/skins/forecast whereas I am referencing it from
>> /home/weewx/skins/Standard ?  I am certainly using '../forecast...' to
>> point to it, but would it be better if that include file were in with the
>> Standard skin files?
>>
>
> if you intend to do any significant hacking, the preferred approach would
> be to create your *own* skin instead of modifying the Standard skin.  that
> means:
>
> 1) create a place for it
>
>   mkdir skins/cycle
>
> 2) copy everything into it
>
>   rsync -arv skins/Standard/ skins/cycle
>
> 3) customize it
>
>   modify skin.conf, modify *.tmpl, copy in any *.inc files that you use
>
> 4) point to it in weewx.conf
>
>   [StdReport]
>     ...
>     [[cycle]]
>       skin = cycle
>       ...
>
> that way you end up with a self-contained, standalone skin.  weewx is
> smart enough to not touch your skins when you install an extension or when
> you update weewx itself.  but this way you can always see how the original
> 'Standard' skin behaves if you botch something up.
>
> m
>
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