Follow-up Comment #6, bug #4299 (project wesnoth):

I didn't forget, but my first hack was buggy and the end of the last release
a bit bumpy. I saw on IRC some talks about the same problem that I had, so I
drop here some ideas to avoid double-thinking and to discuss solutions.

- need to fix the width of several dialogs or cells, currently long texts
cause bugs in various places (eg long names in units list or status table).
The perfect thing to do is to use screen resolution and proportional width
for columns, but a simple fixed size in pixels will also fix these bugs.

- need some option to activate word-wrapping (where there is long messages)
or truncation (in menu or table), but both options need to know the maximum
width.

- Currently all rows have the same height, so a cell with text word-wrapped
on several lines makes grow all the other rows. This is ugly if the others
rows are less full of text (like on the second screenshot), and can cause
uselessly big dialog. 

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