Update of bug #9994 (project wesnoth):
Status: None => Works For Me
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Follow-up Comment #6:
I tried with current trunk both 6p - Team Survival and Wesbowl but it didn't
crash for me. Also valgrind had no memory errors. Could you try again once
1.3.8 has been released, maybe it has been fixed. (We don't have developers
on OpenBSD so we can't test.)
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