Update of bug #12198 (project wesnoth):

                  Status:                    None => Fixed                  
             Assigned to:                    None => alink                  

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Follow-up Comment #1:

This has been already changed in 1.5.X development so that units prefer
better defense which results for invisible units preferring terrain that
gives invisibility.

Development for 1.2 branch has stopped. I don't know if this feature will be
backported to 1.4. I guess not.

I say this is practically fixed in the latest development version so marking
it fixed but also assign to alink if he thinks pathfinder should think about
invisibility.

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