URL:
<http://gna.org/bugs/?12209>
Summary: Unit traits are not correctly reloaded when loading
an in-game save
Project: Battle for Wesnoth
Submitted by: None
Submitted on: jeudi 21.08.2008 à 22:37 CEST
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email: [EMAIL PROTECTED]
Open/Closed: Open
Discussion Lock: Any
Release: 1.5.2
Operating System: Win XP
_______________________________________________________
Details:
The unit traits which affects the unit's damage are not correctly loaded when
loading a in-game save.
Here is the way to reproduce the bug:
Start the campaign Heir to the Throne, and hire units until one of the hired
units has the dextrous or strong trait:
-> For exemple, hire an elvish warrior with dextrous trait.
The damage displayed in the unit description will reflect the trait (default
damage + 1).
-> In this case, bow: 4-3
Save the game.
Load the saved game.
The damage displayed in the unit description doesnot reflect the trait any
more:
-> In this case, my warrior has a bow damage of 3-3.
I will join a screen shot to describe the bug.
Additional info:
When finishing the scenario and starting the next one, when I recall my unit
the trait is effective again in the damage description (until I save and load
again).
Same thing when my unit levels up.
Hope this helps,
Julien
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: jeudi 21.08.2008 à 22:37 CEST Name:
traits_loading_failure_example.png Size: 353 ko By: None
A screenshot of the bug
<http://gna.org/bugs/download.php?file_id=4715>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?12209>
_______________________________________________
Message posté via/par Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs