URL:
  <http://gna.org/bugs/?12230>

                 Summary: Editor2 does not clear undo stack after
loading/creating new map
                 Project: Battle for Wesnoth
            Submitted by: shadowmaster
            Submitted on: Monday 08/25/2008 at 22:24
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Editor
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.5.3+svn
        Operating System: GNU/Linux

    _______________________________________________________

Details:

Editor2 won't clear the undo stack after loading a different map or creating
a new one after having made edits in the current map. This is easily
reproducible by starting editor2, creating a new 40x40 map, making some
changes, creating another map of the same size and issuing the undo command
there.

It is also possible to reproduce it by making changes on a map saved on disk,
loading a different map/creating a new map and trying to undo then.

If the undo stack contains commands to undo at coordinates out of the bounds
of the currently loaded map, nothing will happen. This is why this should be
reproduced preferably with maps of the same size.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?12230>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to