Messages by Date
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2016/11/07
[Wesnoth-bugs] [bug #17324] lock-up when binding to used-up hotkey in lobby
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #15798] Random Number Generator in the lobby/create game menu for p1/p2 decisions
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #15561] thinner game-list after closing player-dialog
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #15893] (new) MP Lobby - arrow keys no longer navigate players list
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #15690] Incorrect displaying string "Games: showing..." in lobby
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #14635] Status Table: "Current Status" and "Scenario Settings" use different window sizes
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #15149] Pressing Theme button makes Wesnoth freeze
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #14138] Make it possible to create games for registered players only
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #12624] No automatic Linebreak for the entries of the game credits.
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #14957] Some characters in italic text are misplaced, partially overlaping with previous
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #12162] Menuitems get activated on mouse press rather than release
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #6958] Menu not very responsive to mouse in replay mode
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #12098] allow [message] to take multiple 'speakers'
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #11276] Pressing Enter on warning when discarding unit about to upgrade does something unexpected
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #3869] implement a unit description page that displays single unit stats
Charles Dang
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2016/11/07
[Wesnoth-bugs] [bug #25266] Save load dialog appears collapsed
Charles Dang
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2016/11/02
[Wesnoth-bugs] [bug #25258] Enemy moves "in advance" are visible by hovering over the unit sometimes
ToBeFree
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2016/10/31
[Wesnoth-bugs] [bug #25096] heap use after free when "reset to beginning" test map save replay
Iskar Jarak
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2016/10/31
[Wesnoth-bugs] [bug #25224] add translation friendly string.format function
Daniel
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2016/10/31
[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario
Daniel
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2016/10/31
[Wesnoth-bugs] [bug #25164] SoF: Caverns of Flame - lua error at end
Daniel
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2016/10/31
[Wesnoth-bugs] [bug #25132] Building failure with Clang C++ compiler
Gregory A Lundberg
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2016/10/31
[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario
Gregory A Lundberg
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2016/10/31
[Wesnoth-bugs] [bug #25130] Clicking Add-On Dialogue Buttons Results in Deadlocked UI
Wedge009
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2016/10/31
[Wesnoth-bugs] [bug #25164] SoF: Caverns of Flame - lua error at end
Gregory A Lundberg
-
2016/10/31
[Wesnoth-bugs] [bug #25194] lua: crash starting multiplayer scenario
Gregory A Lundberg
-
2016/10/31
[Wesnoth-bugs] [bug #25214] crashes when dividing by 0 in test scenario
Gregory A Lundberg
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2016/10/31
[Wesnoth-bugs] [bug #25215] Lua exception on attempting to exit during message
Gregory A Lundberg
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2016/10/31
[Wesnoth-bugs] [bug #25130] Clicking Add-On Dialogue Buttons Results in Deadlocked UI
Daniel
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2016/10/30
[Wesnoth-bugs] [bug #25244] Issuing a network command while in a network game crashes the game client
Shanu Novic
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2016/10/30
[Wesnoth-bugs] [bug #25244] Issuing a network command while in a network game crashes the game client
Wedge009
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2016/10/30
[Wesnoth-bugs] [bug #24304] [item]s missing during replay
Daniel
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2016/10/30
[Wesnoth-bugs] [bug #25224] add translation friendly string.format function
Gregory A Lundberg
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2016/10/30
[Wesnoth-bugs] [bug #25244] Issuing a network command while in a network game crashes the game client
Gregory A Lundberg
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2016/10/30
[Wesnoth-bugs] [bug #25224] add translation friendly string.format function
Panagiotis Karatakis
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2016/10/30
[Wesnoth-bugs] [bug #25224] add translation friendly string.format function
Daniel
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2016/10/30
[Wesnoth-bugs] [bug #25224] add translation friendly string.format function
Panagiotis Karatakis
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2016/10/29
[Wesnoth-bugs] [bug #25224] add translation friendly string.format function
Panagiotis Karatakis
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2016/10/29
[Wesnoth-bugs] [bug #25244] Issuing a network command while in a network game crashes the game client
Shanu Novic
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2016/10/29
[Wesnoth-bugs] [bug #25224] add translation friendly string.format function
Celtic Minstrel
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2016/10/29
[Wesnoth-bugs] [bug #25224] add translation friendly string.format function
Panagiotis Karatakis
-
2016/10/27
[Wesnoth-bugs] [bug #25224] add translation friendly string.format function
Celtic Minstrel
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2016/10/27
[Wesnoth-bugs] [bug #25224] add translation friendly string.format function
Panagiotis Karatakis
-
2016/10/27
[Wesnoth-bugs] [bug #25224] add translation friendly string.format function
Panagiotis Karatakis
-
2016/10/27
[Wesnoth-bugs] [bug #25236] SCons reports the wrong Git hash
Gregory A Lundberg
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2016/10/26
[Wesnoth-bugs] [bug #23504] Potential security problem, reading pbl file
Ignacio R. Morelle
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2016/10/26
[Wesnoth-bugs] [bug #23440] Private file disclosure through get_wml_location(), again (CVE-2015-0844)
Ignacio R. Morelle
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2016/10/26
[Wesnoth-bugs] [bug #23440] Private file disclosure through get_wml_location(), again
Ignacio R. Morelle
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2016/10/26
[Wesnoth-bugs] [bug #22042] Private file disclosure through get_wml_location()
Ignacio R. Morelle
-
2016/10/25
[Wesnoth-bugs] [bug #25186] [message] lag
Pentarctagon
-
2016/10/25
[Wesnoth-bugs] [bug #25227] assertion failure when normal/planned moves conflict
Wedge009
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2016/10/25
[Wesnoth-bugs] [bug #25186] [message] lag
Gregory A Lundberg
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2016/10/25
[Wesnoth-bugs] [bug #25186] [message] lag
Pentarctagon
-
2016/10/25
[Wesnoth-bugs] [bug #25227] assertion failure when normal/planned moves conflict
Matthias Krüger
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2016/10/25
[Wesnoth-bugs] [bug #25186] [message] lag
Daniel
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2016/10/25
[Wesnoth-bugs] [bug #25186] [message] lag
Gregory A Lundberg
-
2016/10/25
[Wesnoth-bugs] [bug #25186] [message] lag
Gregory A Lundberg
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2016/10/24
[Wesnoth-bugs] [bug #25173] [text_input] doesn't display when no label is specified
Gregory A Lundberg
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2016/10/24
[Wesnoth-bugs] [bug #25227] assertion failure when normal/planned moves conflict
Wedge009
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2016/10/24
[Wesnoth-bugs] [bug #25222] crash in planning mode, moving planned recruit
Wedge009
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2016/10/24
[Wesnoth-bugs] [bug #25186] [message] lag
Daniel
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2016/10/24
[Wesnoth-bugs] [bug #25186] [message] lag
Pentarctagon
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2016/10/24
[Wesnoth-bugs] [bug #25173] [text_input] doesn't display when no label is specified
Gregory A Lundberg
-
2016/10/24
[Wesnoth-bugs] [bug #25186] [message] lag
Daniel
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2016/10/24
[Wesnoth-bugs] [bug #25186] [message] lag
Daniel
-
2016/10/24
[Wesnoth-bugs] [bug #25186] [message] lag
Daniel
-
2016/10/24
[Wesnoth-bugs] [bug #25222] crash in planning mode, moving planned recruit
Daniel
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2016/10/24
[Wesnoth-bugs] [bug #25227] assertion failure when normal/planned moves conflict
Matthias Krüger
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2016/10/24
[Wesnoth-bugs] [bug #19320] Chat log should show latest messages, not oldest
Charles Dang
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2016/10/24
[Wesnoth-bugs] [bug #25080] UB in map resize window
Wedge009
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2016/10/24
[Wesnoth-bugs] [bug #25080] UB in map resize window
Daniel
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2016/10/23
[Wesnoth-bugs] [bug #18683] Leader sprite is missing in the load game dialog
Charles Dang
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2016/10/23
[Wesnoth-bugs] [bug #24164] Demote halos toggle to Advanced Preferences
Charles Dang
-
2016/10/23
[Wesnoth-bugs] [bug #19320] Chat log should show latest messages, not oldest
Charles Dang
-
2016/10/23
[Wesnoth-bugs] [bug #25080] UB in map resize window
Wedge009
-
2016/10/23
[Wesnoth-bugs] [bug #25186] [message] lag
Pentarctagon
-
2016/10/23
[Wesnoth-bugs] [bug #25186] [message] lag
Pentarctagon
-
2016/10/23
[Wesnoth-bugs] [bug #25186] [message] lag
Daniel
-
2016/10/23
[Wesnoth-bugs] [bug #25186] [message] lag
Pentarctagon
-
2016/10/23
[Wesnoth-bugs] [bug #25080] UB in map resize window
Daniel
-
2016/10/23
[Wesnoth-bugs] [bug #25224] add translation friendly string.format function
Daniel
-
2016/10/23
[Wesnoth-bugs] [bug #25186] [message] lag
Daniel
-
2016/10/23
[Wesnoth-bugs] [bug #25222] crash in planning mode, moving planned recruit
Wedge009
-
2016/10/23
[Wesnoth-bugs] [bug #25222] crash in planning mode, moving planned recruit
Daniel
-
2016/10/23
[Wesnoth-bugs] [bug #25222] crash in planning mode, moving planned recruit
Wedge009
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2016/10/23
[Wesnoth-bugs] [bug #25218] UB when TOD progresses
Wedge009
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2016/10/23
[Wesnoth-bugs] [bug #25223] planning mode: don't allow planning of movement after planning of attack
Wedge009
-
2016/10/23
[Wesnoth-bugs] [bug #25218] UB when TOD progresses
Matthias Krüger
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2016/10/23
[Wesnoth-bugs] [bug #25220] UB: integer overflow (ai) in test scenario
Wedge009
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2016/10/23
[Wesnoth-bugs] [bug #25223] planning mode: don't allow planning of movement after planning of attack
Matthias Krüger
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2016/10/23
[Wesnoth-bugs] [bug #25221] MP slot selection becomes black
Wedge009
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2016/10/23
[Wesnoth-bugs] [bug #25219] UB: left shift of -1000 on AI turn
Wedge009
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2016/10/23
[Wesnoth-bugs] [bug #25218] UB when TOD progresses
Wedge009
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2016/10/23
[Wesnoth-bugs] [bug #25222] crash in planning mode, moving planned recruit
Matthias Krüger
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2016/10/23
[Wesnoth-bugs] [bug #25221] MP slot selection becomes black
Matthias Krüger
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2016/10/23
[Wesnoth-bugs] [bug #25095] wesnoth -t: "reload & exec lua code" segfaults
Wedge009
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2016/10/23
[Wesnoth-bugs] [bug #25220] UB: integer overflow (ai) in test scenario
Matthias Krüger
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2016/10/23
[Wesnoth-bugs] [bug #25219] UB: left shift of -1000 on AI turn
Matthias Krüger
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2016/10/23
[Wesnoth-bugs] [bug #25218] UB when TOD progresses
Ignacio R. Morelle
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2016/10/23
[Wesnoth-bugs] [bug #25218] UB when TOD progresses
Matthias Krüger
-
2016/10/23
[Wesnoth-bugs] [bug #25217] unit moves on impassible terrain
Matthias Krüger
-
2016/10/23
[Wesnoth-bugs] [bug #25095] wesnoth -t: "reload & exec lua code" segfaults
Matthias Krüger
-
2016/10/22
[Wesnoth-bugs] [bug #24931] Allow specifying both a left image and a right image on [message]
Charles Dang
-
2016/10/22
[Wesnoth-bugs] [bug #25132] Building failure with Clang C++ compiler
Charles Dang
-
2016/10/22
[Wesnoth-bugs] [bug #12098] allow [message] to take multiple 'speakers'
Charles Dang
-
2016/10/22
[Wesnoth-bugs] [bug #25095] wesnoth -t: "reload & exec lua code" segfaults
Daniel
-
2016/10/22
[Wesnoth-bugs] [bug #25215] Lua exception on attempting to exit during message
Wedge009
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2016/10/22
[Wesnoth-bugs] [bug #25215] Lua exception on attempting to exit during message
Daniel
-
2016/10/22
[Wesnoth-bugs] [bug #25194] lua: crash starting multiplayer scenario
Daniel
-
2016/10/22
[Wesnoth-bugs] [bug #25215] Lua exception on attempting to exit during message
Daniel
-
2016/10/22
[Wesnoth-bugs] [bug #25194] lua: crash starting multiplayer scenario
Daniel
-
2016/10/22
[Wesnoth-bugs] [bug #25214] crashes when dividing by 0 in test scenario
Daniel
-
2016/10/22
[Wesnoth-bugs] [bug #25215] Lua exception on attempting to exit during message
Wedge009
-
2016/10/22
[Wesnoth-bugs] [bug #25214] crashes when dividing by 0 in test scenario
Wedge009
-
2016/10/22
[Wesnoth-bugs] [bug #25215] Lua exception on attempting to exit during message
Charles Dang
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2016/10/22
[Wesnoth-bugs] [bug #25215] Lua exception on attempting to exit during message
Daniel
-
2016/10/22
[Wesnoth-bugs] [bug #25214] crashes when dividing by 0 in test scenario
Daniel
-
2016/10/22
[Wesnoth-bugs] [bug #25214] crashes when dividing by 0 in test scenario
Daniel
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2016/10/22
[Wesnoth-bugs] [bug #25195] MP: faction leader menu auto-closes after scrolling
Wedge009
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2016/10/22
[Wesnoth-bugs] [bug #25079] UB in font code
Wedge009
-
2016/10/22
[Wesnoth-bugs] [bug #25214] crashes when dividing by 0 in test scenario
Wedge009
-
2016/10/22
[Wesnoth-bugs] [bug #25214] crashes when dividing by 0 in test scenario
Wedge009
-
2016/10/22
[Wesnoth-bugs] [bug #25081] memleaks in tutorial start
Matthias Krüger
-
2016/10/22
[Wesnoth-bugs] [bug #25112] ai vs ai game, experimental AI recruits nothing, humans recruit drakes, SNAFU
Matthias Krüger
-
2016/10/22
[Wesnoth-bugs] [bug #25079] UB in font code
Matthias Krüger
-
2016/10/22
[Wesnoth-bugs] [bug #25214] crashes when dividing by 0 in test scenario
Matthias Krüger
-
2016/10/22
[Wesnoth-bugs] [bug #25195] MP: faction leader menu auto-closes after scrolling
Charles Dang
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2016/10/21
[Wesnoth-bugs] [bug #25195] MP: faction leader menu auto-closes after scrolling
Charles Dang
-
2016/10/21
[Wesnoth-bugs] [bug #25215] Lua exception on attempting to exit during message
Charles Dang
-
2016/10/21
[Wesnoth-bugs] [bug #25079] UB in font code
Wedge009
-
2016/10/21
[Wesnoth-bugs] [bug #25079] UB in font code
Wedge009
-
2016/10/21
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Wedge009
-
2016/10/21
[Wesnoth-bugs] [bug #25215] Lua exception on attempting to exit during message
Wedge009
-
2016/10/21
[Wesnoth-bugs] [bug #25214] crashes when dividing by 0 in test scenario
Wedge009
-
2016/10/21
[Wesnoth-bugs] [bug #25214] crashes when dividing by 0 in test scenario
Matthias Krüger
-
2016/10/21
[Wesnoth-bugs] [bug #25194] lua: crash starting multiplayer scenario
Daniel
-
2016/10/21
[Wesnoth-bugs] [bug #25194] lua: crash starting multiplayer scenario
Daniel
-
2016/10/21
[Wesnoth-bugs] [bug #25194] lua: crash starting multiplayer scenario
Daniel
-
2016/10/20
[Wesnoth-bugs] [bug #25204] use after free when advancing unit in test scenario
Daniel
-
2016/10/20
[Wesnoth-bugs] [bug #25204] use after free when advancing unit in test scenario
Matthias Krüger
-
2016/10/20
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Daniel
-
2016/10/20
[Wesnoth-bugs] [bug #25081] memleaks in tutorial start
Daniel
-
2016/10/20
[Wesnoth-bugs] [bug #25083] leaks in AI vs AI match
Daniel
-
2016/10/20
[Wesnoth-bugs] [bug #25204] use after free when advancing unit in test scenario
Daniel
-
2016/10/20
[Wesnoth-bugs] [bug #24502] UB showing unit description in 'help'
Ignacio R. Morelle
-
2016/10/20
[Wesnoth-bugs] [bug #25080] UB in map resize window
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #25079] UB in font code
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #25089] editor: buffer overflow while expanding map
Daniel
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2016/10/20
[Wesnoth-bugs] [bug #25089] editor: buffer overflow while expanding map
Matthias Krüger
-
2016/10/20
[Wesnoth-bugs] [bug #25089] editor: buffer overflow while expanding map
Daniel
-
2016/10/20
[Wesnoth-bugs] [bug #25080] UB in map resize window
Daniel
-
2016/10/20
[Wesnoth-bugs] [bug #25079] UB in font code
Daniel
-
2016/10/20
[Wesnoth-bugs] [bug #25089] editor: buffer overflow while expanding map
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #25161] editor generates invalid map, crash while loading (expand map)
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #25112] ai vs ai game, experimental AI recruits nothing, humans recruit drakes, SNAFU
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #25111] tutorial: getting stuck sometimes, have to undo turn or reload
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #25089] editor: buffer overflow while expanding map
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #25079] UB in font code
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #25080] UB in map resize window
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #25079] UB in font code
Matthias Krüger
-
2016/10/20
[Wesnoth-bugs] [bug #24502] UB showing unit description in 'help'
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #25079] UB in font code
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #25077] memleak in wesnoth help
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #24502] UB showing unit description in 'help'
Matthias Krüger
-
2016/10/20
[Wesnoth-bugs] [bug #24502] UB showing unit description in 'help'
Wedge009
-
2016/10/20
[Wesnoth-bugs] [bug #25204] use after free when advancing unit in test scenario
Matthias Krüger
-
2016/10/19
[Wesnoth-bugs] [bug #25203] leak when changing multiplayer/chat lines in settings
Matthias Krüger
-
2016/10/19
[Wesnoth-bugs] [bug #25077] memleak in wesnoth help
Matthias Krüger
-
2016/10/19
[Wesnoth-bugs] [bug #22176] GUI2 tooltips may cause map labels and chat lines to be drawn over a GUI2 dialog
Charles Dang
-
2016/10/18
[Wesnoth-bugs] [bug #25193] heap use after free when quitting game after recruiting and moving same unit in planning mode
Wedge009
-
2016/10/18
[Wesnoth-bugs] [bug #24022] Crash on Quit Scenario With Planned Recruits Present
Wedge009
-
2016/10/18
[Wesnoth-bugs] [bug #25195] MP: faction leader menu auto-closes after scrolling
Wedge009
-
2016/10/18
[Wesnoth-bugs] [bug #25186] [message] lag
Pentarctagon
-
2016/10/18
[Wesnoth-bugs] [bug #25192] reference binding to nullpointer when clicking unit recruited in planning mode
Daniel
-
2016/10/18
[Wesnoth-bugs] [bug #25192] reference binding to nullpointer when clicking unit recruited in planning mode
Matthias Krüger
-
2016/10/18
[Wesnoth-bugs] [bug #25192] reference binding to nullpointer when clicking unit recruited in planning mode
Matthias Krüger
-
2016/10/18
[Wesnoth-bugs] [bug #25083] leaks in AI vs AI match
Daniel
-
2016/10/18
[Wesnoth-bugs] [bug #25083] leaks in AI vs AI match
Daniel
-
2016/10/18
[Wesnoth-bugs] [bug #25077] memleak in wesnoth help
Celtic Minstrel
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2016/10/18
[Wesnoth-bugs] [bug #25083] leaks in AI vs AI match
Celtic Minstrel
-
2016/10/18
[Wesnoth-bugs] [bug #20861] Modifications
Daniel
-
2016/10/18
[Wesnoth-bugs] [bug #25186] [message] lag
Daniel
-
2016/10/18
[Wesnoth-bugs] [bug #25186] [message] lag
Pentarctagon
-
2016/10/18
[Wesnoth-bugs] [bug #25186] [message] lag
Daniel
-
2016/10/18
[Wesnoth-bugs] [bug #25192] reference binding to nullpointer when clicking unit recruited in planning mode
Daniel
-
2016/10/18
[Wesnoth-bugs] [bug #25186] [message] lag
Pentarctagon
-
2016/10/17
[Wesnoth-bugs] [bug #25106] assertion failure when shroud/FoW update undelayed
Daniel
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2016/10/17
[Wesnoth-bugs] [bug #25192] reference binding to nullpointer when clicking unit recruited in planning mode
Matthias Krüger
-
2016/10/17
[Wesnoth-bugs] [bug #25106] assertion failure when shroud/FoW update undelayed
Matthias Krüger
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2016/10/17
[Wesnoth-bugs] [bug #25106] assertion failure when shroud/FoW update undelayed
Daniel
-
2016/10/17
[Wesnoth-bugs] [bug #25106] assertion failure when shroud/FoW update undelayed
Daniel
-
2016/10/17
[Wesnoth-bugs] [bug #25130] Clicking Add-On Dialogue Buttons Results in Deadlocked UI
Wedge009
-
2016/10/17
[Wesnoth-bugs] [bug #25130] Clicking Add-On Dialogue Buttons Results in Deadlocked UI
Daniel
-
2016/10/17
[Wesnoth-bugs] [bug #25143] MP: buffer overflow while assigning slots
Daniel
-
2016/10/17
[Wesnoth-bugs] [bug #25194] lua: crash starting multiplayer scenario
Daniel
-
2016/10/17
[Wesnoth-bugs] [bug #25193] heap use after free when quitting game after recruiting and moving same unit in planning mode
Wedge009
-
2016/10/16
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign
Charles Dang
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2016/10/16
[Wesnoth-bugs] [bug #25194] lua: crash starting multiplayer scenario
Daniel
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2016/10/16
[Wesnoth-bugs] [bug #25195] MP: faction leader menu auto-closes after scrolling; can't select leader without keyboard
Matthias Krüger
-
2016/10/16
[Wesnoth-bugs] [bug #25194] lua: crash starting multiplayer scenario
Matthias Krüger