URL:
  <http://gna.org/bugs/?12715>

                 Summary: [modify_turns] unable to change current turn when
turn limit is disabled (-1)
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Monday 12/08/2008 at 06:21 CET
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: [EMAIL PROTECTED]
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.5.6
        Operating System: windows xp

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Details:


Attempting to modify the current turn number using the [modify_turns] tag
fails if the turn limit is disabled (value= -1).

Error message from stderr.txt:

20081208 00:09:38 error engine: attempted to change current turn number to
one out of range (12) or less than current turn


Now it's true that changing the current turn when there is no turn limit only
serves to add flavor to the scenario, and there is a workaround that involves
setting a large (but not infinite) turn limit, changing the current turn,
then setting the limit back to infinite, but it would be nice to have the
[modify_turns] tag behave predictably and consistently for infinite turns.  




    _______________________________________________________

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  <http://gna.org/bugs/?12715>

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