Update of bug #14363 (project wesnoth):
Status: Need Info => Invalid
Open/Closed: Open => Closed
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Follow-up Comment #3:
That's somehow impressive: your savegame is corrupted due to a bug that was
in 1.7.0 only and the corruption survived till today possibly through several
scenarios. So I'm closing the bug as invalid, since this is not related to
Lua/objectives and the actual loss of WML variables has been fixed a long
time ago. You can probably fix your savegame by copy-pasting the following in
command mode: (completely untested)
:lua for k,v in pairs {0,1,1,2,"gc"} do
wesnoth.set_variable("__scenario_objectives_"..v) end
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