Follow-up Comment #2, bug #15096 (project wesnoth):
Maybe the problem is with overlays and not ~SCALE. Maybe overlays has a
maximum hieght? WML below.
[event]
name=turn 2
[unit]
type=Spearman
side=1
x=10
y=10
canrecruit=1
[/unit]
[store_unit]
[filter]
type=Spearman
[/filter]
variable=cheese
[/store_unit]
{VARIABLE cheese.overlays "units/random-dice.png~SCALE(100,100)"}
[unstore_unit]
variable=cheese
[/unstore_unit]
[/event]
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