URL:
  <http://gna.org/bugs/?15470>

                 Summary: Hexes remain greyed-out during cutscenes
                 Project: Battle for Wesnoth
            Submitted by: manwesulimo2004
            Submitted on: Wednesday 02/24/2010 at 16:22
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: User Interface
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.7.13
        Operating System: Linux

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Details:

When a unit is selected in the game, the hexes it cannot move to are
greyed-out. However if you have a unit selected when a cutscene begins (like
at the end of a campaign map), the hexes remain greyed-out, making the
cutscene (e.g. the arrival of the ship at the end of the Blackwater Port
scenario) ugly and dark. It would be nice if the entire map could be made
fully visible (non greyed-out) for these kind of events.

I have attached a screenshot to clarify what I mean.




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