URL:
  <http://gna.org/bugs/?16634>

                 Summary: AOI: Unreachable castle tile in scenario 2
                 Project: Battle for Wesnoth
            Submitted by: shadowmaster
            Submitted on: Sunday 09/05/2010 at 01:18
                Category: Bug
                Severity: 2 - Minor
                Priority: 3 - Low
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.9.0+svn @ r46261
        Operating System: any

    _______________________________________________________

Details:

There's a castle tile directly south from the human player's keep at 17,20 in
AOI scenario 2's map, that's in the map border and therefore can't be reached
or used for recruiting units.

While this isn't an important issue, it's not clear whether the map designer
intended the player's encampment to have 5 castle tiles, or 6. Also, some
users may be confused by this, so it might be a good idea to replace the
castle tile on the border with something else.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?16634>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to