URL:
<http://gna.org/bugs/?16641>
Summary: In windowed mode, resizing game window does not
trigger needed redraws
Project: Battle for Wesnoth
Submitted by: simon_smith
Submitted on: Sunday 09/05/2010 at 22:28
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.9.0-svn
Operating System: Mac OS 10.5.8
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Details:
Rev 46289, compiled today. Running Wesnoth in a Mac OS window theoretically
lets you resize it.
However, resizing windows, whether larger or smaller, does not trigger the
needed redraws. If you're in the main menu and you shrink the window too
small, the game instantly quits. You can sometimes get partial redraws, if
you manage to move the mouse over an active button or trigger a map scroll,
but you're likely to miss any scenario messages that try to pop up.
Sample screengrab attached.
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File Attachments:
-------------------------------------------------------
Date: Sunday 09/05/2010 at 22:28 Name: Picture 1.png Size: 185kB By:
simon_smith
Wesnoth trying to run in 430x260 approx.
<http://gna.org/bugs/download.php?file_id=10190>
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