Messages by Date
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2016/10/16
[Wesnoth-bugs] [bug #25143] MP: buffer overflow while assigning slots
Matthias Krüger
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2016/10/16
[Wesnoth-bugs] [bug #25082] UB in tutorial start
Daniel
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2016/10/16
[Wesnoth-bugs] [bug #25193] heap use after free when quitting game after recruiting and moving same unit in planning mode
Matthias Krüger
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2016/10/16
[Wesnoth-bugs] [bug #25082] UB in tutorial start
Daniel
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2016/10/16
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign
Daniel
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2016/10/16
[Wesnoth-bugs] [bug #25096] heap use after free when "reset to beginning" test map save replay
Daniel
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2016/10/16
[Wesnoth-bugs] [bug #25192] reference binding to nullpointer when clicking unit recruited in planning mode
Matthias Krüger
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2016/10/16
[Wesnoth-bugs] [bug #25097] heap buffer overflow when using planning mode
Daniel
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2016/10/16
[Wesnoth-bugs] [bug #25082] UB in tutorial start
Matthias Krüger
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2016/10/16
[Wesnoth-bugs] [bug #25094] heap-use-after-free in test scenario (wesnoth -t)
Wedge009
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2016/10/16
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign
Matthias Krüger
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2016/10/16
[Wesnoth-bugs] [bug #25094] heap-use-after-free in test scenario (wesnoth -t)
Matthias Krüger
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2016/10/16
[Wesnoth-bugs] [bug #25096] heap use after free when "reset to beginning" test map save replay
Matthias Krüger
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2016/10/16
[Wesnoth-bugs] [bug #25097] heap buffer overflow when using planning mode
Matthias Krüger
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2016/10/16
[Wesnoth-bugs] [bug #25082] UB in tutorial start
Daniel
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2016/10/16
[Wesnoth-bugs] [bug #25094] heap-use-after-free in test scenario (wesnoth -t)
Daniel
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2016/10/16
[Wesnoth-bugs] [bug #25096] heap use after free when "reset to beginning" test map save replay
Daniel
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2016/10/16
[Wesnoth-bugs] [bug #25097] heap buffer overflow when using planning mode
Daniel
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2016/10/16
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign
Daniel
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2016/10/16
[Wesnoth-bugs] [bug #25153] crash when selecting leader in age of heros era
Charles Dang
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2016/10/16
[Wesnoth-bugs] [bug #25140] create game: crash when selecting same era twice
Charles Dang
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2016/10/16
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign
Matthias Krüger
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2016/10/16
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign
Matthias Krüger
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2016/10/16
[Wesnoth-bugs] [bug #25140] create game: crash when selecting same era twice
Matthias Krüger
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2016/10/16
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign
Matthias Krüger
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2016/10/16
[Wesnoth-bugs] [bug #25153] crash when selecting leader in age of heros era
Matthias Krüger
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2016/10/15
[Wesnoth-bugs] [bug #24437] "Name of Game" bleeds onto "Player/Type" label when leaving/entering the app
Charles Dang
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2016/10/15
[Wesnoth-bugs] [bug #25187] Cursors too small for large desktop resolutions
Inky
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2016/10/15
[Wesnoth-bugs] [bug #24918] [1.13] hotkey issue with 'b' and 'volume up/f9'
Inky
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2016/10/15
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign
Charles Dang
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2016/10/15
[Wesnoth-bugs] [bug #25177] Loading text not cleared properly
Charles Dang
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2016/10/15
[Wesnoth-bugs] [bug #25183] Intermittent severe lag in mp-server games
Charles Dang
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2016/10/15
[Wesnoth-bugs] [bug #25153] crash when selecting leader in age of heros era
Charles Dang
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2016/10/15
[Wesnoth-bugs] [bug #25140] create game: crash when selecting same era twice
Charles Dang
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2016/10/15
[Wesnoth-bugs] [bug #25177] Loading text not cleared properly
Dan Gerhards
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2016/10/15
[Wesnoth-bugs] [bug #25177] Loading text not cleared properly
Wedge009
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2016/10/15
[Wesnoth-bugs] [bug #25186] [message] lag
Pentarctagon
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2016/10/15
[Wesnoth-bugs] [bug #25177] Loading text not cleared properly
Pentarctagon
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2016/10/15
[Wesnoth-bugs] [bug #25173] [text_input] doesn't display when no label is specified
Pentarctagon
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2016/10/15
[Wesnoth-bugs] [bug #23314] Units movement wrong during side turn events in replays causes OOS
Daniel
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2016/10/15
[Wesnoth-bugs] [bug #23314] Units movement wrong during side turn events in replays causes OOS
Daniel
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2016/10/14
[Wesnoth-bugs] [bug #25173] [text_input] doesn't display when no label is specified
Pentarctagon
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2016/10/14
[Wesnoth-bugs] [bug #25183] Intermittent severe lag in mp-server games
Daniel
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2016/10/14
[Wesnoth-bugs] [bug #25183] Intermittent severe lag in mp-server games
Chris Beck
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2016/10/14
[Wesnoth-bugs] [bug #25182] changing controller can cause OOS
Daniel
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2016/10/14
[Wesnoth-bugs] [bug #25173] [text_input] doesn't display when no label is specified
Charles Dang
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2016/10/13
[Wesnoth-bugs] [bug #25177] Loading text not cleared properly
Wedge009
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2016/10/13
[Wesnoth-bugs] [bug #25178] Recall dialog reordered every time it is seen
Charles Dang
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2016/10/13
[Wesnoth-bugs] [bug #25177] Loading text not cleared properly
Dan Gerhards
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2016/10/13
[Wesnoth-bugs] [bug #25179] Right-click menu grows longer and longer
Charles Dang
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2016/10/13
[Wesnoth-bugs] [bug #25177] Loading text not cleared properly
Dan Gerhards
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2016/10/13
[Wesnoth-bugs] [bug #25178] Recall dialog reordered every time it is seen
Dan Gerhards
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2016/10/13
[Wesnoth-bugs] [bug #25179] Right-click menu grows longer and longer
Charles Dang
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2016/10/13
[Wesnoth-bugs] [bug #25180] gcc 7-dev compiler warnings
Matthias Krüger
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2016/10/13
[Wesnoth-bugs] [bug #25179] Right-click menu grows longer and longer
Dan Gerhards
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2016/10/13
[Wesnoth-bugs] [bug #25177] Loading text not cleared properly
Charles Dang
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2016/10/13
[Wesnoth-bugs] [bug #25178] Recall dialog reordered every time it is seen
Dan Gerhards
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2016/10/13
[Wesnoth-bugs] [bug #25177] Loading text not cleared properly
Dan Gerhards
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2016/10/11
[Wesnoth-bugs] [bug #24517] Load map dialog should have shortcut to game data
Ignacio R. Morelle
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2016/10/11
[Wesnoth-bugs] [bug #25164] SoF: Caverns of Flame - lua error at end
Charles Dang
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2016/10/11
[Wesnoth-bugs] [bug #25173] [text_input] doesn't display when no label is specified
Pentarctagon
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2016/10/07
[Wesnoth-bugs] [bug #25164] SoF: Caverns of Flame - lua error at end
John Gizis
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2016/10/07
[Wesnoth-bugs] [bug #25156] no keep generated in SoF Gathering Materials
Charles Dang
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2016/10/07
[Wesnoth-bugs] [bug #25156] no keep generated in SoF Gathering Materials
Daniel
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2016/10/07
[Wesnoth-bugs] [bug #25161] editor generates invalid map, crash while loading (expand map)
Matthias Krüger
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2016/10/07
[Wesnoth-bugs] [bug #25130] Clicking Add-On Dialogue Buttons Results in Deadlocked UI
Wedge009
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2016/10/07
[Wesnoth-bugs] [bug #25130] Add-On Options Dialogue Results in Deadlocked UI
Wedge009
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2016/10/07
[Wesnoth-bugs] [bug #25155] editor: division by zero/FPE/crash when clicking on minimap of resized map
Wedge009
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2016/10/07
[Wesnoth-bugs] [bug #25155] editor: division by zero/FPE/crash when clicking on minimap of resized map
Wedge009
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2016/10/07
[Wesnoth-bugs] [bug #25155] editor: division by zero/FPE/crash when clicking on minimap of resized map
Wedge009
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2016/10/07
[Wesnoth-bugs] [bug #25156] no keep generated in SoF Gathering Materials
Wedge009
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2016/10/07
[Wesnoth-bugs] [bug #25155] editor: division by zero/FPE/crash when clicking on minimap of resized map
Wedge009
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2016/10/05
[Wesnoth-bugs] [bug #25156] no keep generated in SoF Gathering Materials
John Gizis
-
2016/10/05
[Wesnoth-bugs] [bug #25156] no keep generated in SoF Gathering Materials
John Gizis
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2016/10/05
[Wesnoth-bugs] [bug #25156] no keep generated in SoF Gathering Materials
John Gizis
-
2016/10/05
[Wesnoth-bugs] [bug #25155] editor: division by zero/FPE/crash when clicking on minimap of resized map
Matthias Krüger
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2016/10/05
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign
Zheng Lv
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2016/10/05
[Wesnoth-bugs] [bug #21016] Map Editor map choosing window
Wedge009
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2016/10/04
[Wesnoth-bugs] [bug #25140] create game: crash when selecting same era twice
Charles Dang
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2016/10/04
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Charles Dang
-
2016/10/04
[Wesnoth-bugs] [bug #25110] invisible standing frame
Charles Dang
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2016/10/04
[Wesnoth-bugs] [bug #24937] Problems with loading/deleting file names with spaces
Dan Gerhards
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2016/10/04
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Dan Gerhards
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2016/10/04
[Wesnoth-bugs] [bug #25110] invisible standing frame
Matthias Krüger
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2016/10/04
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Matthias Schoeck
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2016/10/04
[Wesnoth-bugs] [bug #25153] crash when selecting leader in age of heros era
Matthias Krüger
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2016/10/04
[Wesnoth-bugs] [bug #25153] crash when selecting leader in age of heros era
Matthias Krüger
-
2016/10/04
[Wesnoth-bugs] [bug #25140] create game: crash when selecting same era twice
Matthias Krüger
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2016/10/04
[Wesnoth-bugs] [bug #25140] create game: crash when selecting same era twice
Charles Dang
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2016/10/04
[Wesnoth-bugs] [bug #25142] mp_staging: reference binding to nullptr (UB)
Charles Dang
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2016/10/04
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Charles Dang
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2016/10/04
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Wedge009
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2016/10/04
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Dan Gerhards
-
2016/10/04
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Wedge009
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2016/10/04
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Dan Gerhards
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2016/10/04
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Daniel
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2016/10/04
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Matthias Schoeck
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2016/10/04
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Wedge009
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2016/10/03
[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario
krishna e bera
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2016/10/03
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Charles Dang
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2016/10/03
[Wesnoth-bugs] [bug #25142] mp_staging: reference binding to nullptr (UB)
Daniel
-
2016/10/03
[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario
Daniel
-
2016/10/03
[Wesnoth-bugs] [bug #25146] Crash to desktop when campaigns selected
Dan Gerhards
-
2016/10/03
[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario
krishna e bera
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2016/10/03
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign
Matthias Krüger
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2016/10/03
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to start campaign
Ignacio R. Morelle
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2016/10/03
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to launch multiplayer campaign.
Matthias Krüger
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2016/10/03
[Wesnoth-bugs] [bug #25144] LoW: crash when trying to launch multiplayer campaign.
Matthias Krüger
-
2016/10/03
[Wesnoth-bugs] [bug #25143] MP: buffer overflow while assigning slots
Matthias Krüger
-
2016/10/03
[Wesnoth-bugs] [bug #25142] mp_staging: reference binding to nullptr (UB)
Matthias Krüger
-
2016/10/03
[Wesnoth-bugs] [bug #25140] create game: crash when selecting same era twice
Matthias Krüger
-
2016/10/02
[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario
Wedge009
-
2016/10/02
[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario
Charles Dang
-
2016/10/02
[Wesnoth-bugs] [bug #24698] Entering some lua commands in the console resets view to the top
Charles Dang
-
2016/10/02
[Wesnoth-bugs] [bug #24698] Entering some lua commands in the console resets view to the top
SigurdFireDragon
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2016/10/02
[Wesnoth-bugs] [bug #24897] Using Lua Console from Inspect is Sluggish
SigurdFireDragon
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2016/10/02
[Wesnoth-bugs] [bug #25139] UtBS lua error in final scenario
krishna e bera
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2016/10/02
[Wesnoth-bugs] [bug #24698] Entering some lua commands in the console resets view to the top
Charles Dang
-
2016/10/02
[Wesnoth-bugs] [bug #24897] Using Lua Console from Inspect is Sluggish
Charles Dang
-
2016/10/02
[Wesnoth-bugs] [bug #24897] Using Lua Console from Inspect is Sluggish
Charles Dang
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2016/10/01
[Wesnoth-bugs] [bug #19731] Spurious "Return value of AI ACTION was not checked" errors when quitting AI turns
Matthias Schoeck
-
2016/10/01
[Wesnoth-bugs] [bug #12098] allow [message] to take multiple 'speakers'
Pentarctagon
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2016/10/01
[Wesnoth-bugs] [bug #21564] Failed to show a dialog, which doesn't fit on the screen.
Wedge009
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2016/10/01
[Wesnoth-bugs] [bug #25135] Campaign crashes when resizing window horizontally during a dialog
Wedge009
-
2016/10/01
[Wesnoth-bugs] [bug #14487] unicode text not rendering properly in menus and dialogs
Wedge009
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2016/09/30
[Wesnoth-bugs] [bug #25135] Campaign crashes when resizing window horizontally during a dialog
Zheng Lv
-
2016/09/29
[Wesnoth-bugs] [bug #25132] Building failure with Clang C++ compiler
Charles Dang
-
2016/09/29
[Wesnoth-bugs] [bug #25131] [move_unit] check_passability=no doesn't work
Lari Nieminen
-
2016/09/29
[Wesnoth-bugs] [bug #25132] Building failure with Clang C++ compiler
Wedge009
-
2016/09/29
[Wesnoth-bugs] [bug #25131] [move_unit] check_passability=no doesn't work
Lari Nieminen
-
2016/09/28
[Wesnoth-bugs] [bug #25074] Shavian English date formatting is incorrect and causes crashes
Wedge009
-
2016/09/28
[Wesnoth-bugs] [bug #25131] [move_unit] check_passability=no doesn't work
Daniel
-
2016/09/28
[Wesnoth-bugs] [bug #25132] Building failure with Clang C++ compiler
Daniel
-
2016/09/28
[Wesnoth-bugs] [bug #25132] Building failure with Clang C++ compiler
Charles Dang
-
2016/09/28
[Wesnoth-bugs] [bug #25132] Building failure with Clang C++ compiler
Matthias Krüger
-
2016/09/28
[Wesnoth-bugs] [bug #25111] tutorial: getting stuck sometimes, have to undo turn or reload
Matthias Krüger
-
2016/09/28
[Wesnoth-bugs] [bug #25111] tutorial: getting stuck sometimes, have to undo turn or reload
Matthias Krüger
-
2016/09/28
[Wesnoth-bugs] [bug #25132] Building failure with Clang C++ compiler
Zheng Lv
-
2016/09/28
[Wesnoth-bugs] [bug #25111] tutorial: getting stuck sometimes, have to undo turn or reload
Zheng Lv
-
2016/09/28
[Wesnoth-bugs] [bug #25111] tutorial: getting stuck sometimes, have to undo turn or reload
Zheng Lv
-
2016/09/28
[Wesnoth-bugs] [bug #25132] Building failure with Clang C++ compiler
Zheng Lv
-
2016/09/28
[Wesnoth-bugs] [bug #25132] Building failure with Clang C++ compiler
Zheng Lv
-
2016/09/28
[Wesnoth-bugs] [bug #25131] [move_unit] check_passability=no doesn't work
Lari Nieminen
-
2016/09/28
[Wesnoth-bugs] [bug #25131] [move_unit] check_passability=no doesn't work
Lari Nieminen
-
2016/09/28
[Wesnoth-bugs] [bug #25130] Add-On Options Dialogue Results in Deadlocked UI
Wedge009
-
2016/09/28
[Wesnoth-bugs] [bug #25073] Development build fails to parse add-ons server data
Wedge009
-
2016/09/28
[Wesnoth-bugs] [bug #25073] Development build fails to parse add-ons server data
Ignacio R. Morelle
-
2016/09/28
[Wesnoth-bugs] [bug #25093] editor: heap buffer overflow editing side of scenario
Charles Dang
-
2016/09/28
[Wesnoth-bugs] [bug #25110] invisible standing frame
Charles Dang
-
2016/09/26
[Wesnoth-bugs] [bug #12098] allow [message] to take multiple 'speakers'
Celtic Minstrel
-
2016/09/26
[Wesnoth-bugs] [bug #25112] ai vs ai game, experimental AI recruits nothing, humans recruit drakes, SNAFU
Matthias Schoeck
-
2016/09/25
[Wesnoth-bugs] [bug #12098] allow [message] to take multiple 'speakers'
Pentarctagon
-
2016/09/25
[Wesnoth-bugs] [bug #25123] TRoW: ANL: Lua error for AI
Matthias Schoeck
-
2016/09/25
[Wesnoth-bugs] [bug #25123] TRoW: ANL: Lua error for AI
John Gizis
-
2016/09/25
[Wesnoth-bugs] [bug #25123] TRoW: ANL: Lua error for AI
John Gizis
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2016/09/25
[Wesnoth-bugs] [bug #21940] [Tutorial] An aggressive player can cause dialogue issues
Wedge009
-
2016/09/24
[Wesnoth-bugs] [bug #25109] terrain: medium water to deep water transitions look terrible
Charles Dang
-
2016/09/24
[Wesnoth-bugs] [bug #25112] ai vs ai game, experimental AI recruits nothing, humans recruit drakes, SNAFU
Matthias Krüger
-
2016/09/24
[Wesnoth-bugs] [bug #25111] tutorial: getting stuck sometimes, have to undo turn or reload
Matthias Krüger
-
2016/09/24
[Wesnoth-bugs] [bug #25110] invisible standing frame
Matthias Krüger
-
2016/09/24
[Wesnoth-bugs] [bug #12098] allow [message] to take multiple 'speakers'
Celtic Minstrel
-
2016/09/24
[Wesnoth-bugs] [bug #25087] create game: error: Image doesn't fit on canvas
Wedge009
-
2016/09/24
[Wesnoth-bugs] [bug #25109] terrain: medium water to deep water transitions look terrible
Matthias Krüger
-
2016/09/24
[Wesnoth-bugs] [bug #25087] create game: error: Image doesn't fit on canvas
Matthias Krüger
-
2016/09/24
[Wesnoth-bugs] [bug #25093] editor: heap buffer overflow editing side of scenario
Wedge009
-
2016/09/23
[Wesnoth-bugs] [bug #25093] editor: heap buffer overflow editing side of scenario
Wedge009
-
2016/09/23
[Wesnoth-bugs] [bug #25090] load game filter does not reset when empty
Wedge009
-
2016/09/23
[Wesnoth-bugs] [bug #25090] load game filter does not reset when empty
Charles Dang
-
2016/09/23
[Wesnoth-bugs] [bug #25087] create game: error: Image doesn't fit on canvas
Charles Dang
-
2016/09/23
[Wesnoth-bugs] [bug #25100] crash when trying to create
Charles Dang
-
2016/09/23
[Wesnoth-bugs] [bug #25107] MP Create Game dialogue introduces some fun translucency when display resolution is too small
Charles Dang
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2016/09/23
[Wesnoth-bugs] [bug #25106] assertion failure when shroud/FoW update undelayed
Wedge009
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2016/09/23
[Wesnoth-bugs] [bug #25100] crash when trying to create
Wedge009
-
2016/09/23
[Wesnoth-bugs] [bug #25107] MP Create Game dialogue introduces some fun translucency when display resolution is too small
Wedge009
-
2016/09/23
[Wesnoth-bugs] [bug #25093] editor: heap buffer overflow editing side of scenario
Wedge009
-
2016/09/23
[Wesnoth-bugs] [bug #25101] game create screen not shown when window not big enough
Wedge009
-
2016/09/23
[Wesnoth-bugs] [bug #25095] wesnoth -t: "reload & exec lua code" segfaults
Wedge009
-
2016/09/23
[Wesnoth-bugs] [bug #25094] heap-use-after-free in test scenario (wesnoth -t)
Wedge009
-
2016/09/23
[Wesnoth-bugs] [bug #25090] load game filter does not reset when empty
Wedge009
-
2016/09/23
[Wesnoth-bugs] [bug #25088] Random map generation: non-numerical seeds yield different maps
Wedge009
-
2016/09/23
[Wesnoth-bugs] [bug #25087] create game: error: Image doesn't fit on canvas
Wedge009
-
2016/09/22
[Wesnoth-bugs] [bug #12098] allow [message] to take multiple 'speakers'
Pentarctagon
-
2016/09/21
[Wesnoth-bugs] [bug #24456] Wrong damage numbers in unit's description.
J Tyne
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2016/09/21
[Wesnoth-bugs] [bug #25101] game create screen not shown when window not big enough
Matthias Krüger
-
2016/09/21
[Wesnoth-bugs] [bug #25100] crash when trying to create
Matthias Krüger
-
2016/09/20
[Wesnoth-bugs] [bug #25097] heap buffer overflow when using planning mode
Matthias Krüger
-
2016/09/20
[Wesnoth-bugs] [bug #25086] bunch of problems with (almost) empty maps; UB/hang/crash when terminating
Daniel
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2016/09/20
[Wesnoth-bugs] [bug #25096] heap use after free when "reset to beginning" test map save replay
Matthias Krüger
-
2016/09/20
[Wesnoth-bugs] [bug #25088] random map generation: identical seeds yield different maps
Matthias Krüger
-
2016/09/20
[Wesnoth-bugs] [bug #25086] bunch of problems with (almost) empty maps; UB/hang/crash when terminating
Daniel
-
2016/09/20
[Wesnoth-bugs] [bug #25088] random map generation: identical seeds yield different maps
Daniel
-
2016/09/20
[Wesnoth-bugs] [bug #25095] wesnoth -t: "reload & exec lua code" segfaults
Matthias Krüger
-
2016/09/20
[Wesnoth-bugs] [bug #25094] heap-use-after-free in test scenario (wesnoth -t)
Matthias Krüger
-
2016/09/20
[Wesnoth-bugs] [bug #25093] editor: heap buffer overflow editing side of scenario
Matthias Krüger
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2016/09/20
[Wesnoth-bugs] [bug #25092] memleak when music is playing in main menu
Matthias Krüger
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2016/09/20
[Wesnoth-bugs] [bug #25090] load game filter does not reset when empty
Matthias Krüger
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2016/09/20
[Wesnoth-bugs] [bug #25089] editor: buffer overflow while expanding map
Matthias Krüger
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2016/09/20
[Wesnoth-bugs] [bug #25088] random map generation: identical seeds yield different maps
Matthias Krüger
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2016/09/20
[Wesnoth-bugs] [bug #19682] full-featured tunnels
Matthias Schoeck
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2016/09/20
[Wesnoth-bugs] [bug #25087] create game: error: Image doesn't fit on canvas
Matthias Krüger