Update of bug #16825 (project wesnoth):
Status: None => Upstream Problem
_______________________________________________________
Follow-up Comment #2:
This too is almost certainly an SDL bug. Probably won't get fixed until we
move to OpenGL and redo sound handling.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?16825>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs